Tuesday, April 4, 2017

Solar month of the Jia Yang wood Dragon.







 







 



































4/4/2017  Start here of the Solar month of the Jia Yang wood Dragon and in simul, but on their 5th and day sh the same day start pair and then their Exact for China and Far Easts...The Exacts refer to the exact hour in those locations that the Solar month of the Dragon itself starts!...

Addition to timed month pairs, refer to the Jan Blog 1/27 date for Our NM Lunar year pairs as well, these of the Solar (Lunar equiv pairs) are additional reflecting individual trends, with the Lunar timed pairs themselves for large areas and the masses usually the most main to track...

Just copied and pasted first 3 pairs which come out offset so will on another day reset all that for better alignment!...



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4/4 Fire/Mars day of VIII/yo...FS #1...GT: #11 - #5 Involve #54 Areas...

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The new Solar month of the Jia wood (I) Grn Dragon and the Global Feng Shui month for it shifts to *FS #6 influences *in begins this date*, and this round that of the GT above applies to All Countries for that as well!...



Not following a bit of news now, but pretty much the CEO's or prima donna's of any area had or take up travels modes this month which holds career benefits or other for them to do so...That's of Our pair however Travels in ZWDS shows some as that of Punishments areas involved there with Prime ministers, ministers, delight or not star areas, etc which in turn trines the Fiery in some areas at the month's level also...

Any who intelligently and closely examine the NM pairs as should, will have a good handle on what goes on this month, *it's definitely *a power type some in pre start sensed and grabbed on for what they could get* strongest where involves stars of metal types, areas as of the year as well...Latter why not so interested in any news, man's always the same, and on top hit an ill zone again...


4/5 Water/Mercury day of IX/sh...FS #2...GT: #10 - #58 Involve #37 Areas warnings...

4/6 Wood/Jupiter day of X/h...FS *#3*...GT: #49 - #31 Involve #44 Areas...

Begins the week of the Southern Red Phoenix cardinal areas...


This one was active of the Blk Km star *types vandals, etc* and areas in the darkness of hr's *y* wood element, strong for that line's changes then, out and about on others properties, in clash and or involving some types of (negative) rulers, etc areas then, hopefully no one got ripped by any....




4/7 Metal/Venus of I/t...FS #4...GT: #21 - #38 Involve #39 Areas...


Outcomes in today's self evident and boosted a bit since fell with the FS #7 Star a quarrels type also...

Seems a temp bit of that in Google (C) search at times to my blog, other ok, some appeared *ISP related* as tried another search engine same results so wasn't Google...Worked around and finally got to my blog but took an hour before the sign in associated my page here showed up with the page too???...

Then once in difficulties Updating page as well!...
 

My my we do's have something of quarrels within our networks too, most other sites looked ok to me, so maybe some additional was just to do with the blogger dashboard for sign in's?...Was hectic today for sure...

Then prior was being connected to internet couple days back that caused my BBC Basic the DrawLine command problem and not the BBC Basic itself, it works fine when nothing on the net to interfere and draws perfect Hi Res lines now, but good learning experience as created an alternative way to do those as well...


4/8 Earth/Saturn day of II/c...FS #8...GT: #32 - #40 Involve #43 Areas...

Leave the pair to you does have an Ryo metal star physical somewhat ineffective of the date and that of Blk 6th Void Gsh stars for the clandestine and close of support in some, and also of the opposite of the negative and mal types in their material, medias, objects etc relative the physical as well...

Further noting the Outer trigram types for that of present and future influences over that of the Inner earth realms Shun and Kan trigram types shows the general nature of actions and events being covered of present issues and in yet the upcoming ahead as well...

In other still experiencing ill in the starts vis internet connections, took several tries this am to reach any site, switched browsers to rule out those, nothing wrong of pc or any on it vis full scans and the super av use is a US product with full anti exploit technology to go along with the rest...So can be pretty sure of my machines state and status...

Took about 5 minutes or so but finally could connect to the usual of news sites, youtube and mine, etc and of the initial would seem to be something of ISP or Others of main DNS servers areas where the issues or difficulties in connectings is at???...


Just Blog:

Ok enough there, haven't worried about tidying this page up, as just don't have time, mainly as life is itself short, so I tend to keep moving forward, rather than looking back...

Especially when find something that pre occupies my time that's highly interesting or enjoyable to me, which in main is of hobbiest or old career levels in that of rf  or ham related type electronics areas, and of recents my great enthusiam in that of programmings for fun and home or hobby uses in especially of the old original Basic language areas...

Keep recommending that of the BB4W aka BBC Basic (C) software mainly as it has preserved within it a great many of the Old Basics from 70's and 80's era commands for programming in Basic alone along with the virtues of it being a very fast and powerful basic to create and run home pc personal app's in...You can furrther enhance most any basic program you create for even greater than it's high execution speed by using it's inbuilt Assembler for assembly language routines as well...All the power and ease of the older basic language programmings but with much greater power over those and in using that of standard windows and controls within them too...

That and in advanced further allows a home user to write programs beyond just Basic which incorporate that of OpenGL and or Direct3D graphics as well...

*All is totally self contained in one place no additional libraries of any type needed*, you would want to keep it's libraries original and create a separate folder in documents, etc for the programs you create, it includes inbuilt fully complete help and tutorial manuals, which contain many, many small codings examples which completely explain all the commands in how to use and incorporate into your own programs...

In help chap's 16 User Proc's and 17 User FN (Functions) are *essesntial* to understand the codings of some of the larger examples and especially as their used a bit differently than were in most other older basics...

Then the Tut's on Disk files aka all files commands including the nitty gritty of com's *serial* and parallel ports type, and that for sequential, random and extra of indexed file types *is all there*, fully explained and with through ready to use codings example to go with them for *your uses*...

Just so don't mess any up, that on Disk files is referring to mainly the BBC Basic's files.

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If want to include a PC's folders and files for something of or needed within your basic program, then goto *BBC Basic's help manual's Win API section and into *Using Dialouge boxes area*...

All the main info with examples is there, just used it's browse folders code just adding a whole one line aka title$ = " " to it, and in between the quotes had just put the word folders and it worked fine...

When ran it showed the normal main windows directories in a standard window itself and where any contained other folders could open to display those as well...May be done in close to the same way in PureBasic (C) and in a more removed way within Liberty Basic so useage of within basic programs just as in the C' is pretty common...

Shortened that other night, in more detail it produces a windows Dialouge box which looks the very same as the one you get when you goto explore your PC's folders and with vertical slider bar aka the works, as that the code creates is using the Windows.h library the same as Windows (TM) itself does!...

You have to add additional code for the files themselves...


Win API deals with a lot of h% parameters aka arguments and other in BBC Basic also of &hwind% handles commands of windows C and C++ types, and you'll see those in some of this Basic's code examples, which obviously that of *it's basic accepts* for it's windows programmings...


An add 4/9: Clarifying some had said vis BBC Basic in prior blogs that would have been confusing:

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[Had gotten turned around myself in some before as the stdio.h header files library for i/o aka input/output commands is originally of the c language, but when had went to run a program with it in a C++ compiler it didn't fly, so thought it wasn't used in C++...

That as hadn't included the stdio.h library in my C++ compilers, and I had only used that given Library itself in c for programming the *Amtel AVR microcontrollers* associated the NerdKits (C) prior!...


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However as long as it's added to your C++ compilers libraries it works as C++ is designed to use it, and *that was what I didn't realize initially before*]...


In other related, *the Windows.h library, holds the specific header files for Windows op's in both the C and C++ languages!...

The Win32 API is added to C and C++ coding projects vis the Windows.h Library itself...



A free basic C++ windows.h for windows tutorial series online:

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A complete series by MSDN (TM) itself that teaches the basics of programming in C++ using the Windows.h library for your windows graphics and more, includes actual coding examples and downloadable file examples for using it as well, follow it's C++ links in this link for those:

https://msdn.microsoft.com/en-us/library/windows/desktop/ee663266(v=vs.85).aspx


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[Whoosh anyway in the short of it in BBC Basic and *without all that*:

We also can independently use the Windows.h library within it, for creating various Win API applications such as creating and controlling aspects of our Windows themselves, and for of Controls alone or within the windows also, and any other of windows areas, that we want in our own basic program or also as a  GUI to use for our basic program.

Then for that of windows and or of it's controls in BBC Basic programs *you'll find it much easier* to program them into your Basic's programs *by just following their examples* from it's Help and Tutorials manuals, and that of their examples of working Win libraries in it, etc alone, *in fact it's really quite easy within the BBC Basic itself!*]...

This other have mentioned will be needed when you later use that of advanced Direct3D itself in your programs...


Any should be able to get any additional help they need from BBC basic's forums, just be sure to let them know your a beginner so you get the full help you need on a given specific area...

Would start with just the Basic itself and enjoy there first, then when comfortable with it you can jump to these other areas...

It runs superbly in windows, is highly educational, and good for almost any age, plus you have royalties free liscensing for anything you create as well...

The other thing that's very nice about all that, is almost without exception you can freely use any of the codings example they show as is, or in adding mod's you want to then in, which includes libraries too within your own basics programs that you create for yourself or others as well...

Will move all this to near bottom page area soon...



4/9 Sunday Sun Day of III/y...FS #9...GT: #59 - #6 Involve #27 Areas...

That of it's Gry 3rd Rh hiding water star under Bw fire star bearer areas is bonded by date and Red 1st line Py wood star areas both within that of Inner lower Kan trigrams type areas is active today...

S/D palace good but has that of Spinning Top in Travels palace areas and then in Trine with that of Prosperity which connects to Year's Minor's palace areas of date's Qing Yang injurous star areas there...


4/10 Moon day of IV/m...FS #1...GT: #39 - #15 Involve #64 Areas...

4/11 Fire/Mars day of V/cn...FS #2...GT: #23 - #2 Involve #2 Areas...

Didn't look at today's news but yesterday's pair had 5th Rulers, etc line changes and of P earth star type...P stars include amongst other things of leaderships, educational areas, happenings, homes, transports, com, msg's and travels, etc...

That Psh star had been bonded by the date forming fire for R star manifests and involving and becoming things of Kh star areas, and in that of R star nature you had an Official resign from his position, and that of a deadly schools incident in California amongst other for the date!...

Fierceness of those and some event areas that came up due to both the R star nature in of the Psh star areas and the fact that it was also in clash with 1st line Pcn earth star areas to boot...

As always that most main to a date is always shown within Our pairs here and of reliable purpose here are to tell us the nature and of the given trends in for a date...



Just Blog: 

On BBC Basic recommend *using it's free demo version first*, to give yourself an idea of how it works and if satisfied then can always purchase the Full version...

Since it's structured for Windows some of the old basics commands may work a bit differently, etc but *not a big issue in just using the basic itself*!...


Found for formatting that of numerical aka numbers info's on a screen one can't use the TAB command for those, as those are purely for text line formattings, *however for numerical info to be displayed on various screen lines you can use it's SPC (spaces) command instead*...No loss there...



In other it as most older basics has Peek and Poke commands for that of small machine language (m/l) programs you may want to use from and within your basic programs too, instead of Peek and Poke *those are referred to as Indirection operators in BBC Basic*...


Experimented with that some, and didn't find that of their ?A=B command to be of good use, it's used to Poke at memory location A with that of B's value, where B set to a hexadecimal value itself using the hex aka & operator in this form B = &FF for 255 in decimal...


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That would work for a *single individual mem location itself*, but could not be run in a FOR/NEXT loop to Poke hexadeciimal values into a given memory range at all...


While could in the Opposite using it's Peek equivalent command Peek aka Read a selected memory range using a FOR/NEXT loop with no problems, just not for their Poke command of the above form...


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So instead of it, *used it' more direct elementary Poke command of this form ?M=&FF*...

That of the hex FF value can be any from 00 to FF aka decimal 0 to 255 as is for 8 bit bytes itself...Nothing limited of that as you'd use 2 to 4 of them as bytes in machine or assembly language, the byte still the basic unit of reference in things...

Using that command found could use with a FOR/NEXT loop and Poke the same hex values into all mem loc's of a given range...

That being set as start location by the variable M and then the Upper limit of the Loop for the mem range, with no problems, save some small exceptions...

Memory referred to here is of a relative type aka all within that of the BBC Basic program itself, and not of Window's (TM)....Windows does manage all memory used though...


Those being where some might use this basic's 0 - 1000 mem loc range for short M?L machine language programs, and though are fairly wide open areas within any 100 byte segment of it, *there's also a very small number but very important of likely this basic's housekeeping variables, etc stored there too*...


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So if you Poke the wrong one of those babies it doesn't harm windows, *but will crash your BBC Basic itself*, and you'll have to re-run it again...Nicely though it does save your last window and when re-ran you'll be in it...

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Even the very best of BBC Basic's programmers and in most other will crash their Basic, etc at times, *so nothing to be upset about and just an area to learn from as I just did in that Lo mem area as well*...


This is likely why they say to only use the Peek and *Poke* commands for very small M/L programs!...

That's about it on that for now!...

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Removed other had here as although worked perfectly couldn't find any good way in that basic to access it from the high memory range had used...

So in essence *actually more so Windows itself of structure, has locked any out from using the Poke and Peek methods they illustrate* other than what I've added that is, and you'll have to learn their alternate reservings memory methods, and use full blown assembly in their assembler to use it...

Not an easy task in that, since most examples are only partial that you have to add other too...


It's not entirely a dead end there, as you could still use the very high mem area of 100000 - 110000 to hide tuck away all or extra data, even Data statements themselves and the data aka arguments with each of them, and in most cases wouldn't need all that much memory...

It only takes a simple Poke FOR/NEXT loop to put it into the high mem area:

On each pc using such the actual location of the high mem area found may be different, but by trying different memory location starts using a Peeks only FOR/NEXT loop you'll find yours as for any invalid areas the program  loop will simply return with an *Out of range error message in the Output window*...

When you find that yours in start point, you simply adjust your FOR/NEXT ranges upwards using that as initial mem loc starting reference ahead of the loop, until instead of getting zeros that of other numbers aka data shows up in your Peeks scan, which says you hit the limit there!...


You can check that several different times and or dates *just to be sure*...

Mine of high mem within the Basic ran from 100000 - 110000 a 10K difference in limit as you can see...So just use 100000 as reference mem loc aka address for starts and as an area to poke extra data too...

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The problem is in extracting any data, you need to poke it to some place that's useful within your basic program itself?

That's where one needs to still use a Peek/Poke Loop maybe of possibly nested type and maybe slightly interpretive as well, and at the very minimum one that holds an array within it's coding as well...

That to which all the retrieved Peeked info from that high mem area is then sequentially Poked into...

Once all data is within that array's memory area where the basic itself can actually operate on it, and of additional routine(s) you have to create, you can then *Print* of their algorythms the data there to that of the screen or other in real time... 

Might be other uses and *there is certainly some hard work to it*, but at least you can finally use those *Peek and Poke commands* in a very substancial way in this particular use!...

Whether worth it or not don't know but some special reasons may come up where it'd be useful, something to keep in mind anyway...



4/12 Water/Mercury day of VI/e...FS *#3*...GT: #11 - #46 Involve #54 Areas...


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*Physical* Inner Chen Power type areas of Bcn Dragon earth star type areas:


In today's pair not withstanding any of the prior date that at Inner earth realms levels and general society has that of the Chen's aka Heavens trigrams there which is not very positive for that of Leaderships inherant of Raw power types in that...That since they are normally to be in the Outer and Upper areas instead...

Than a Bcn earth star physical suggests that of pairs, groups, talks, loud sounds, sometimes robbers, winds and other too...

Those who examined the pairs see that of clashed active Void Gh star areas on the Ruler's etc line linked to that of Wht 2nd locals or close by's Ry star areas also, with it as bearer supporting a date same Pe hiding star there which was/is involved with those clashed Gh star areas as well...

Leave to you to examine the colors aka line stem influences to those lines, but they do lend to that of the quarrelsome, threats and other in some instances...

The colors as stems of the 3 main stars mentioned show to include things of familial or relationships, things of diseases even and in some the fierce or deadly and in other more of self rightous slants are just a few of the date's trending influences to which are other of the star areas and of the trigram environments they fall within...

The first para on Inner trigram's areas can of relationships in play be further interpreted of Outer influences to them where physically large areas can be involved, masses or masses associated, healths/safeties, nuturences and medical areas, some in receptivities or of feminine yieldings and carings not so strong today and of stars even clashed, then that of the Quen loose earths reflects some relationships in Outer/Upper areas are shaky and of not firm or solid footing this date as well...

Likewise in *Changes* of first line areas that of begins at any point or of things at or near surfaces including that underneath or of basis in that of it's Gt star areas is of a Vanished state/status for the date (similar to being clashed and or drained) under changes there, but currently unable to nurture that of the Bc star areas which further drains it as well...

Then looking at the Involves or nuclear trigrams associated Chen or the leaderships and raw power areas involves that Dui's areas of Pleasings and or watery areas which further transform falling in and becoming in actions or outcomes things of Shun trigram environments and areas...The involves from that of Outer influences is of Zen trigram environments and nature in char which directly affect that in the Dui Pleasings, etc areas and that of jolts to that within specific relationships leaders and of other encounters in result...

On stars you can add fill as for the items and areas those represent, and which are matching of today's event types or natures to complete all that if desired...

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[You sort of got a double dose in that, not all was intended for here as some was even of worst case, so have removed, though I didn't catch news itself!]...


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The above just did is as another example for your own self studies, in how you can more thoroughly interpret any given date timed pair for yourselves...


 



Ok just blog:

 Yet on BBC Basic (C) and some plus...

Before get started if one just wanted a Basic for Basic programming alone, most of the 8 bit old personal computers such as the Apple II (C) series, Commadore 64's (C), Texas Instruments (C), Sinclair, Tandy (C) types, and many others have that of often free Emulators on the Net...

There's nothing illegal about having one on your pc and was stated as such recently by a News tech type who did a writeup on all of todays game consoles and games, then on the subject of Emulators in particular think just around a week back,  and for purposes of an actual working basic, most the 8 bit machines of years back did run the normal basic programs from then *quite well...

So you too could write your own basic programs themselves on those and of graphics, simulated spkr, etc have some fun doing it too...

[Remember now, my memory probably needs a few peeks and pokes bytes too, that article appeared in the partial to be a response to a MS (TM) statement made and released either that day or the one just before it where MS said it would be illegal to have a game console emulator connected to one of it's devices...

That said as they were removing one which had previously been available in their very own store no less...So the tech journalist fired back on that area and made mention that use of game console emulators on one's pc were perfectly legal and on into other of game consoles he or she was making comparisons on]...



If you use BB4W only for the purposes of learning and using an actual basic's language you wouldn't be disappointed in that, nor of the many projects in GUI type utilities, etc for home or other areas, and or good basic games that you would be able to write, make or create from it as well, everything is there, nothing else needed...

You could at some point after your well fluent with most of it's basics uses in commands move further on up in the 3D arena itself...

[A good way to learn the new or specifics of any command is to try to insert it into some baby program and see if it operates just the way you think it should...

If so you can likely use it in larger or more complex program at that point to be sure...

Likely before you get through the basics command list even when you have the definitions, things don't seem to work right on a few of them and that's the fun part figuring out why it's not performing as expected, is where you learn]...


 Continuing:

However in that at some point, your are going to need at least some small background in that of assembly language in using their inbuilt Flat assembler as well...

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Fortunately there are a good number of free articles to include tutorial types on the net to fill any perceived initial gap of what the BBC basic's manuals include in both that of understanding the 3D areas itself, and very much so on that of assembly language using the Flat assembler with free doc's and codeings examples to boot...Just look up FASM Assembler as it's called or as Flat Asembler, should get you to the first initial site for it, and you'll likely see others in your search engine's listings as articles or tutorials on such too...

That and the 3D site the BB4W help or tut's mentions also and which leads to another on MSDN's site as well, plus one extra on Windows (TM) manager commands had put in blog here above or that down below where had mentioned H% parms of the pgm and that of Windows Manager areas too...

That should definitely be enough to enable you to fully put together or create some basic 3D areas including basic animations and games themselves to which you can add your own creative touches for uniqueness...


In games I don't think it's going to be quite as powerful in the way of basics and 3D, as that you could develop with Blitz Basic (C) nor as smooth and powerful as that of PureBasic (C) (PB) on the 2 and 3D which includes the OGREE 3D engine, and PB is used for many other types of App's besides games...


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 However for the price and guaranteed quality of a product in being a nitty gritty original basic itself, you'd be very hard pressed, to ever find a bargain like BBC Basic in nature!...

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Blitz Basic's 3 versions are all free now, but read of the Blitz research site, there's no guarantee on the quality of what you'll get from the site which provides for it's downloads??...

Will say in spite of that many people are using it, as visited the various user and help forums for those products, and *they are indeed daily active!*...


Also on the at no initial costs sides, and exclusively for 3D gaming's there's that of SourceForge's Open source *Blender software*, and read your free to use it at individual levels for that of commercial purposes too...Are people teaching it on the Net as well...

*PureBasic* is a cross platform type as well, though just a bit more expensive it is 100% trustworthy and reliable of the product itself with great support to boot, don't know why, but hadn't seriously used it all that much...Was more like on again, off again in pasts...

In purchased your liscensing is Royalty free under and of it also, and *are always free demo versions available*...


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[Will finally be using it more, already jumped into it a bit earlier today, and since have compared it to all the flash and dash types for a long time, know it's just plain rock solid for nearly all my needs...

Won't drop the BBC basic will still be using it as love it for that of it's original basic residing within it as well, and for some home projects in pc App's *it's really quite convienent for that!*]...

Don't always need a sledgehammer when a smaller one will do the job...


It's in a way funny as it was from the effort of numerous hours in correcting errors and in tests, that put in on the Peek and Poke business vis my enthusiam for Old basics themselves (Did obviously get sidetracked in some other of programmings topics also), *but all that did firm up my mind, giving me an extra incentive on any at least semi fair days to work with my PureBasic as well*...

PureBasic only? has 9 different Peek and 9 different Poke commands LOL, think BBC basic has something like that too...That all being due to the different byte and word, etc types today's CPU's use, and specific to the types of data, etc an area or the program requires...

*All are very easy to work with and apply*, do like the fact that *don't have to* generate specific additional code just to reserve, check and/or manipulate any mem area declared...

PB has already provided the program modules to do that for you, you just load and run them and then specify the amount of memory you want reserved and it's done instantly, though will actually want the option to do my own coding for the same purposes, as partially or maybe fully shown in BBC Basic's help areas...

Is an advantage to working with both since some topics vis assembly have similar areas, etc...
   
Will chill out awhile for now!..


4/13 Wood/Jup day of VII/s...FS #4...GT: #10 - #25 Involve #37 Areas...


Leave the timed pair interpretations to you now, having yesterday's pair examination as a guide to work from...

In tosses and Wwg normally only the Stars are used to find the answer to a particular question itself...

While in timed pairs, [there is no question and were interested in just what is main to a date, etc] so we include that of the names as representing a main situation, and then the trigrams to tell us the nature of the environments within, and their relational influences relative each other as well as for the stars areas in actions within them...

Yesterday's was mainly dealing with that of leaderships and the verbal of relationships between them in areas of differences, etc some of that being of Zen mental and abrupt natures, in other some to do with travels and diseases and then other as specified...

Each and every date has it's own specific main types of trends as influences, and issues of those which come up and is that which the pairs represent serving as a guide here...In that often other issues associated the day prior are still playing and in some events and issues of much farther back will of the cyclic factor in as well..


Just Blog:


Couple days back, left things at a question mark as to what to do with data retrieved from a high memory storage area within our BB4W basic program...

Was that of 100000 - 110000 mem loc (address) range in my full version of the BB4W but may be offset from that in others or the same for 6.02 Version users...Anyway that's a very reliable and consistant mem area that has been left empty in normal basic programs and so can be used for extra storages by you...

There we include code to smarten up our very basic Peeks and Pokes FOR/NEXT loop, where just ahead of it or even within it, we use code to open up another window, and in that window place text and/or graphics image controls, etc, of which it will be *those to which the retrieved data is poked!*...

Then other code aka commands can be used to further manipulate that window and of any user responses or actions required, after that data has been loaded into the control or controls of choice...

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Would be variations in how you could accomplish all that, and left to individuals and or the programs needs there...

In alt, likely are ways where one can directly access one or a main of windows buffer areas used for the screen image as well and just poke the data straight to it, etc...

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Anyway say's that of BB4W's very basic Peek and Poke commands in conjunction with the large of an extra high memory area had found *can still be put to useful programmings purposes!*...



On that of emulators mentioned prior, where you can in the physical use that of an old complete original basic on todays machines...

You can simply use a search engine you like for any emulators on the old Acorn (C), Commodore64(C), Apple II (C) series, Tandy's (C), TRS-80 (C), TI (C), Z80 (C), Sinclair (C), PC (C) and many other of the older 8 bit or 16 bit computers golden times...

You'll get plenty of results and also can find full documentations on their basic languages commands with programs to boot...

Think the C64's commands are also all listed in Wiki, and then are other PDF sources on most all others, plus saw a YouTube (TM) Video covering the Applesoft (C) basic language and commands and a number of users show Vid's on the given emulator they use as well...


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[Anyway there's certainly enough to allow any to learn and use any of the older great basic languages vis and within an emulator itself...

Allowing any to write and use their own basic programs as well within it!...

You can save all you write in the emulator's folder too, if using a good Apple version such as the 1.1.4.2, *[Then to make copies using their system master disk after the Boot*.  you tap on drive 1 button again which shows a listing of disks in the folder, instead of loading *Enter a name for the Blank disk you want to create, it creates it, after that you have to initialize it and then you can save files of the programs you make on it]...


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While there are games sites for most emulators especially the Commodore64, a better option is to go to the G.O.G website and purchase any of old or new games there, which can be ran through a free DOSbox(C) emulator...Of the older 8 and 16 bit machine types there most are quite cheap *plus you have their guarentee behind it!*...


BB4W aka BBC Basic (C) is for Windows (TM) itself, and the direct running of it's basic, is not just for basic alone, but for programming windows GUI's, etc and is useful on most all windows type pc's, allows saving of .exe files, etc, then further allows for the use of OpenGL and Direct3D graphics on today's Win 8 and Win 10 machines...

PureBasic(C): At a slightly higher price but *very reasonable in that*, and a more powerful IDE, with it's own graphics engine, with fewer of the old basics original commands used in it's programs though in a lot similar, and with which one can create console or windows programs using windows with controls of many types...

Aside coding them, has it's own Visual designer to speed that of your GUI windows design up and which generates the code for that you developed in it for inclusion in your overall program...

It too can generate .exe files of from your projects, and also has it's own inbuilt assembler for adding assembly language routines to and within your programs as well...

Think still comes with a royalty free and lifetime license, and can use on any computers you personally own, plus it's a cross platforms type to boot...

Easy to work with, very smooth and rock solid...

 

The main reasons that both the BB4W and PureBasics are referred to here is in that of their low costs in terms of your obtaining that of free royalties lifetime license on anything you create...

 

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[If you want one product *that can do it all* then you have to look to MS Visual Basics themselves which are great, but costs you a tidy sum in terms of licensing should you wish to sell a product]!...


 Nothing wrong in that if you in the 100% intend to go commercial and does have it's advantages...


At that of home users and hobbyist levels that of BB4W basic would allow you to make some pretty snazzy screens to include the using of formulas and their results in them at a basic *good 15 digits of precision*...The actual number ranges it will handle are huge, but in any case more than enough for most...

You can check out their users group wiki page where you'll find additional libraries for your BB4W which further extends it's power in uses also...As said for the price it's nearly impossible to beat...


Then the older basics allowed for about 9 digits in precision and maybe 10 to the 38th power in numbers, even for most ham and other electronics uses, most often only 3 digits in precision needed for those app's, so the old basics well more than.good enough in that...

Within most not all older basic's emulators you can also program in the much simplified of 8 and 16 bit machine and assembly language uses, aside that of their basic itself, but the .exe files created from those will only run within it's emulator only, *they can not be ran as standalone .exe's on the pc os platform used itself*...So are no problems there!...

Also most older basic emulators can be used to communicate through a pc's com ports for USB input and output using a serial levels converter there...That being very useful to the hobbyist who wants to interface to actual electronic circuitry  in learnings projects digital or analog...In that quite similar to the use of Arduino's (C) and etc software on the pc that interface the pc itself to an arduino microcontroller board... 

 So again there's quite a number of very useful purposes in using an old basic for programmings that any normal home user adult or child can enjoy....


[PureBasic had bit of problem there as you couldn't use math in conventional usages as within basic itself, within that of it's windows programs, and only it's consoles or debugger allowed for that, they may have improved on that area, don't really know, anyway with some versatility also in what you make the older basics work just fine there...

PureBasic's primary asset compared to other methods, is in the language itself and the straight forwardness of it's commands in uses of it's routines, which simplifies that of programmings needed in both that of 2D and especially *3D gamings uses*...A very easy to understand language where using it's own routines makes for the very easy learning and programming in that of 3D windows and gamings uses]...


In other you can do powerful maths in that of scriptings languages like python which a lot of scientist's use just for that, all depends on your needs, however for the average home user or hobbyist even older basics are most adequate, being quite easy to learn and use and still giving them some graphics ability for that of  their programs and any of personal utilities purposes...


Later Added [ ]:

[Some assembly aka machine language can be done with the AppleWin emulator as well, using what was called the Monitor in the old II series is available within it...

However you'd need a different emulator than AppleWin if you wanted the Sweet 16 mini assembler that came in the Integer basic machines or on those which had a language card or the mem in which to load the integer basic...

The latter made that of using, making assembly and machine language routines programs easier, but that of the basic or the monitor in equiv of old firmware memory alone will suffice for that...

Basics used the peeks and pokes for that, while using the memory monitor you enter the hexadecimal cpu aka up instruction codes direct to the ram mem page locations using it's commands...If don't have a commands reference book, most sites covering the historical on Apple, etc personal computers and wiki's do have that information...

Pages were only 256 bytes then compared to the 64k, etc page banks and larger of today, though in fact they did begin that of the 64k bank switching back then on the larger memory cards they made for those pc's too...


As far as the not available of the mini-assembler itself, some people would write basic programs that compared the hexadecimal instructions in memory vis an interpreter which then read select the correct mnemonic op-code from those they had placed in their basics data statements...

That with a little additional formating, allowed them to get full normal disassembled viewings of memory ranges that the or a mini-assembler would have given them, which made visual verifications of a programs code easier...

The old where's there's a will there's a way...

One can look up any microprocessors instructions set with op-codes quite easily vis their manufacturers on the net...


In near all other respects the AppleWin emulator simulates all the old dos commands well, and one can in running a program on one drive and within that program further load and access other programs or data on the other drive, just as the personal computers themselves often did...

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That being the case one can still write some very useful basic and or machine language for personal uses programs, using that emulator, and most others of their types too...

Amazing to most but entire word processors and dictionaries, spell checkers, and much more could and was written for 48k systems alone...Many business's picked up on that right away for their uses too, so with an old basic emulator you can still make some extremely useful for personal purposes programs as well...

It also serving as an easy base language to learn in, making it much easier to understand and later use that of others... 

It was that of the new os windows type structures that killed off use of the older basic languages, and it's only through the use of emulators constructed of C++ or Assembly, etc languages which allows yet for their use today...

Anyway of emulators it's a free option that allows virtually anyone and children an ability to program and share results in what is a very easy yet powerful language for it's purposes to work with...


Used to use for graphics and super fast partial and full Hi res screen wipes, shapes, page flippings and other, but mainly just for the repetitive of calculative types for electronics itself anymore...

There's *nothing handier* as well as easy and speedy in the latter, and a basic's screen or window looks and is in use, much more appealing to me that of the console type you'd usually get in others, so it's use is forever justified for me...

On calculative types minus graphics a program written in one older basic would directly run on most all others too, so very convienent in that]...

Here was also just looking at the easier yet positive of what *home users themselves can still do, enjoy and make for themselves in options*...


 4/14 Metal/Venus day of VIII/wa...[FS *#5*]...GT: #49 - #17 Involve #44 Areas... 


As far as today's as usual the various of the line(s) themes and of associated trigrams to do with it's subject aka physical and pair names matched what were the main events in global and US arenas...

Many but of official types that in news on the control of WH visitor logs a strong match vis it's Red 4th Chief ministers areas of Bh star areas linked to Inner Grn 3rd social areas themselves...

The B star Physical also represents certain types of documents pertaining to travels and countries such as visa's, etc...

In this case they also represented documents concerning people in pairs or groups, and that of control there vis the Grn 3rd's resultant *Rcn earth star controlling the B stars*!...

A lot of other those B stars represented as well as the other under the pair names was in today's news as well... 


 4/15 Earth/Saturn day of IX/s...FS #6...GT: #21 - #27 Involve #39 Areas...


Just Blog:

Back to the free of emulators in finish up...

Those for the use of their older basics etc and the ez learnings of that language on today's and most os versions, etc which allows adults and/or their children to still program their own useful utilities for fun and enjoyments as well...

You'll find many of the original sortwares, games and other have been of their owners declared freeware at sites that maintain them, do check the status first!...

One I want to mention that would bring many of the old Apple (C) II series owners great delight is that of the famous Beagle Bros (TM) series of softwares for those machines, adults, and children would have a blast in being somewhat geeky with these...

That as the Beagle Bros maintain an online repository site with their distinct colorful of original graphics logos as they appeared on the boxes and disks that a lot of us bought back then, and all their old wonderful softwares plus books that went with them, and has for quite some time now, *declared all those softwares themselves as Freeware* that you can download and freely use in your AppleWin emulator or others...

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Such will add ease and power in that of your own programmings from enhancements to the basic language itself, hundreds of useful tips, and special graphics enhancements you can use in your own programs...

The AppleWin emulator has a full screen capability as do others for their old personal computer types, that makes it visually very easy to see for their uses, and then any that don't have that can likely be ran within the DOSbox(C) for the full screen option as well...

Then for most of any who yet have their old 8 or 16 bit personal computers, aside using on your pc *within the emulator itself*, with the right stuff (look up) you can transfer them to your old personal computer's disks as well...

Another good option for any is if you and your friends use the same emulator on your machines, you can also learn and aide each other in the learnings and programmings department...


Links:

http://beagle.applearchives.com/the_software/vintage_beagle_bros_softwar/beagle_basic.html


Then for entertainments believe this one is perfectly legal as site of a long trusted name, but do double check that for yourselves!

http://www.virtualapple.org/

Replaced what had above *with a much better link* where all checked ran perfectly, and like the C64 site you can optionally play them within your browser (java) if you wish, *however you have the option of downloading those disk aka dsk image file(s) which is shown near top right of the game page you select... Then put those in your emulator folder instead*...The latter obviously good, safe, etc as you can play them offline anytime...

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Always use your av to scan files you've downloaded before using, and most from these sites should turn out just fine...


C64 types have that of C64.com to check out for the same...


Don't forget in that arena to check out the Great Old Games site aka (G.O.G) for even enhanced versions of some older games at very cheap prices plus guarenteed of quality, and they certainly have a fair number of the more recents games with all running well and sometimes even better than the more expensive places in full screen or windowed modes options using the likely yet free of the DOSbox(C) emulator...

*Enjoy*...
 


4/16 Sunday Sun day...X/yo...FS #7...GT: #32 - #28 Involve #43 Areas...

4/17 Monday Moon day...I/sh...FS #8...GT: #59 - *#29* Involve #27 Areas...



Not much comment most date pairs, have pretty observable matches...

 

Just Blog:


Pretty glad had recommended that of the AppleWin emulator, as have found out it's also in same recommended by the writers of then Nibble Magazine, but in the now as well...

At their site, they are selling in dvd form all 12 1/2 years of their magazine full of programmings articles and example programs plus other area they wrote upon  in them, as well as some other useful products too...

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*Plus they also are freely giving away every disk of the many programs they published and sold in those magazines, and more, which you can download to use!*...

Those come in the form of the disk images that the AppleWin emulator uses, so just tons of programs to run, play, use, and to study of their listings while your learning that of basic, and or it's assembly language programs...

To make life easier in that of assembly language programmings side they also at a great bargain price sell that of an Assembler which also works with the AppleWin emulator too...


Their site:

http://www.nibblemagazine.com/
 



4/18 Tuesday Fire/Mars...II/h...FS #9...GT: #39 - #63 Involve #64 Areas...



Just Blog:


 We've covered the nearly most oldest basics here to find vis emulators, that they still have viable learnings uses and allow users even children to create meaningful programs for personal uses, and totally free in that...

That of the older basics using free emulators also have 100's and more of free programs available which had given some links here for that, as well as hundreds and more of net articles, can be used to learn programmings in basic from and at the home user level for both adults and children of most any age!...

Moving up a level we have a more powerful and *still very related to most old basics commands* modern windows basic known as BB4W, but at some cost, not free since it further allows one to work with and display 3D objects in their programs also...


That of BB4W basic in other simularities to the older basics, is that it too has several, even multiple *text and graphics types in screen modes*, and combinations of those *are just the same as the old basics, personal computers used*...

Those as Output windows are referred to as Viewports rather than Windows (TM) windows as had initially wrote on BB4W basic itself.

One major difference is since those are said to be windows memory managed, we can no longer use the direct of peek and poke commands within them as did in the older basics...

The latter would require *fixed ram screen memory areas* as the old basic machines had, and that BB4W basic in the windows system and managed memory, *doesn't have*...Only exceptions lay in the advanced of when we reserve a given range of memory in that of an array then likely can peek and poke to that, check manual...


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[There is also a slightly higher learning curve to BB4W basic, which probably requires a junior high to better of high school edu level there, vis some differences and that of the math requirements involved in the 3D graphics areas themselves...

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Then there are also more commands, and a bit more of planning (or testings) required, when it comes to drawing different types of things to it's screens, than the older basics required...

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*It quite plainly takes a good while to understand or absorb *just what modes aka screens *and given initial code start type commands* will be needed by your program* to accomplish any one type of drawings or the placing and manipulating of given objects to or on it's screens:


[Some of most basic drawings such as the line, circles, rectangles, etc can be done by default (no mode specified) or you can specify a specific screen mode at start also, and to set any to a given screen location aka initial reference vis the use of the Origin or VDU commands (For it's emulator's visual display unit) may be needed, and in some few cases also SYS commands to use specific Win API feature or functions as well...

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Many programs can be made using the above screen type set up commands only]...


In other cases if dealing with *text graphics only*, then one needs in code starts to specify the specific VDU command(s) and the parameters for that, to get the job done...Such as when one uses the character designer as shown in it's near space invaders game type example or others, which use a text screen only!...


Then in other cases when using that of icons, gif's, bitmap files (bmp's), jpeg, sprites, *and if using on the same graphics screen *with those**, that of the basic circle, rectangle, lines, ellipses, etc then in starts, you must in code starts specify *the lib0 library* and sometimes specific VDU commands, and in other cases for a desired Win API function or feature SYS commands along with the lib0 library to use, manipulate, and display those items in your program...

In some you might see an @Dir command which would just mean you have the images in the same directory, folder that you load your program from...

Often just the Lib0 and VDU commands in your program code's start area, is enough there...

In some 3D type programs the code start area must include that of the @Lib$ plus D3DLIB, or the inclusion of a specific DLL as well as some of their examples show...

You'll understand those terms as you look at the examples, and read of those in the inbuilt help and or tutorial manuals, etc...

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[So depending on what your drawing or want to display on a screen *you'll at times need to refer to the examples* to decide just what commands your program will need in it's code start area...

*A slight learning curve in that]!*...


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In just uses of just it's basic's graphics drawings, and drawing commands *all of those are supported in basics default screen mode*, and you normally won't have to use any special start coding at all, just enter their and the normal basic commands you'd use for your program, and run it...

When that's not enough, try specifc screen modes often used is #8, and or look up and use that of a specific VDU command needed in some cases...Likely also their debug, trace and other in the excellent of their utility menu will help you pinpoint what's missing or awry in your code...

Positives of just using it's basic alone for graphics in your programs:

In other of BB4W Basic's draw aka plot graphics: single pixel points, draw enhanced lines, then outlines or solids of segments, arcs, parallelograms, triangles, ellipses, discs, along with the original of lines, circles and rectangles had mentioned before...

Then depending on use of color palette or not tables plus logical operations anywhere from 16 to 256 colors in palette or much higher of your choice when non palette, can be used for your graphics areas...

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So in it's basic programmings areas alone it offers any, that of inherently greater initial drawings abilities within it's graphics viewport windows aka pages modes, than most older basics in the same areas did...

You could in older basics duplicate that of segments, triangles, etc through use of plot pixels using various formulas, but a lot more slowly since several commands would be needed in some as opposed to a singular one in BB4W...


After that as far as programming in BB4W basic, where you've spent some time learning to write that of the needed PROC's and FN's declarations and their DEF definitions that your program may need, *it's then all pretty standard in terms of a program's coding itself*, using the various of basic's commands, for next loops, variables, and some of those with special operators such as the % symbol, etc, arrays and such to complete the remainder of your program's purpose]...

PROC's basically are just subroutines which are used more than once in your program, and FN (Functions) such as B = 2*I aka where B is a function of 2 times I, and of simular types...

PROC's can also be called depending aka dependent on the status of a given variable in your programs too...

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This basic is a more powerful version of the older basics with that of 15 places in precision for it's numerics and maths, coupled with that of it's graphics and/or 3D applications for *the more professional of home users, tech types and hobbyists or sciences areas in types...

Like Liberty Basic (C) it also could be used in learning environments *where teachers do the instructing*, etc with that of BBW4 besides basics files, being able to make strictly standalone .exe files of it's programs as well...

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In contrasts there's nothing wrong about using emulators and the older basics there as well (no costs), and where it's already very suited for basic home users uses on their own pc's alone too...Minus not having a pc which is easily remedied by getting an older used one at repair shops, etc so no one should be left behind there!...


In other that of PureBasic (C) and many other are ideally and exclusively suited for that of high power 3D gamings, etc purposes more so than just that of Basic's programmings users uses themselves, but in it's favor is of all currently commonly used os types it's cross platform in as well...

PureBasic is written entirely in Assembly aka Machine the CPU's language, so it is very efficient and fast...

Only the again assembly language of resulant object code from a c or c++ compiler can be faster, that as they optimize assemblies instruction codes many times better than humans can, yet in the end *that's still the Assembly aka the Machines languge which is used*...

Regardless, that of PureBasic in the practical is very fast in uses, and it's main feature is through the use of it's language and modules themselves of which it makes learning that of 2D and *3D* graphics programmings much, much easier over most other methods or systems...

In result very high quality professional level 3D graphics and gamings programs can be developed with it...

Are today some easier systems where almost no programmings in the conventional is needed, but then that's not programming at all, and of which PureBasic takes it down to the nitty, gritty of the machine there...


Updated Sum's it up!...


4/19 Wednesday Water/Mercury...III/t...FS #1...GT: #23 - #4 Involve #2 Areas...

4/20 Thursday Wood/Jup...IV/c...Jump-FS #8...GT: #11 - #19 Involve #54 Areas:

This date begins the week of Northern Blk Tortoise Cardinal areas...



Just Blog: 

Are still a lot of older VB-6 products out there, and most might be quite ok, but then some VB-6 products which as do a good number of programs and softwares on a pc, *use that of the Oleaut32.DLL to work with files, etc*...

Two of the basics mentioned may or may not have been developed from VB-6, but even if not as said *are other softwares which are derived from VB-6 that may turn up on our pc's also*...

Some VB-6 developers may or could take advantage of others pc's, through the Oleaut32.DLL and per MSDN corrupt, damage and obtain info on the owner of pc it's operating in!...

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That's fortunately an immediately correctable and preventable situation as Microsoft (TM) has a security update for that DLL versus VB-6, and it only takes seconds to download from MSDN and apply it...

Just go to MS support or on most engines and type in VB-6 and the Oleaut32.DLL and you should see a link pop up from MSDN on that and go check out to apply... 

Afterwards you can still use that same VB-6 software from then on with no fears...


Seem's that should be one of the automatic updates on Win 7 through Win 10 machines, but didn't appear to be, anyway you can download it just to be safe...

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Other than PureBasic which was entirely developed in Assembly language, not sure how the other basics have covered were developed as they don't specify, but have not seen or heard any bad reports on any of them and they have been around for years too...

Some do guarentee their product to be free of harmful issues, but that doesn't mean some using them if a VB-6 product type, couldn't use for the negative purposes mentioned, and that's the main reason mentioning it here, so *any using those can get that MS update just in case!*...

Enough there...


On BB4W one can get a good understanding of some of the OS terms used in it's language and it's background also by looking at the pdf's on the older BBC (C) Microcomputers themselves...One a BBC Microcomputer's is it's user manual, and the other an advanced manual both for the BBC Basic itself used on those and the Acorn computers is still on the net, which some using BB4W basic also refer too...

It gets a bit more mention here, as most upgrade their liberty basics with the LBB version of the BB4W version as well...

At the higher power levels and using c languages, beyond that of the easy and enjoyable of the basic languages themselves, then recommend the Microsoft Visual Basic studio's these days, as in community versions are free to use, and yet make home app's for yourself on your pc's too...Do think it's much easier to do that when you have the book references to guide you though, but it will enable you to build more powerful applications without a doubt...

In all that would still always include the old basics emulators such as the AppleWin, good for any age and in the ez of the basic language itself, and *in that it's totally self contained and very safe being separate of windows itself*...

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The Assembler from Nibble magazine (C) that you can get to go with it, and likely for an actual Apple II personal computer too, is for the simpler of the 6502, 65c02 or 6512 assembly languages that the emulator uses, and *not that of the pc's CPU itself*... That assembler works within the emulator alone, so it's entirely separate of windows with no dangers there at all!...

One can learn a basic and any c language at the same time, it's not that hard and that of a basic will make the learning of a c language that much easier too...

Some do have learning problems with the c's once they get by it's most basic starts areas, so that of a basic will aid them a great deal, and enable most to get beyond any initial conceptual hang ups they have in the other languages too...

Then in something other than just windows forms most will find they can develop useful program app's for themselves right away in that of a basic as opposed to the more meaningful of those taking a great deal more time to learn in that of the c's initially...




4/21 Metal/Venus of the V/y day ...FS #9...GT: #10 - #61 Involve #37 Areas...


Yesterday 20th:

Hadn't read to much on news itself so checked the live Ntl eve news tonight:

France also under DST and in hr sh the same as B star areas today went with groups and other of that there then, when an attack on french police occured...

Hr sh clashed the timed pair's physical, and bonded that of today's pair on it's Yel Abrupt 2nd locals Resultant *in Rm wood star dangers, etc areas* to form fire for P star happenings, etc then...

Date was same Wht 4th Bc earth star areas so wasn't a winner under a Fire Ox date and plenty of this misplaced of raw power in the pair...Date had also kill bonded Red 1st Gt water star areas connected to Pe fire star areas there also...

Hate to see those types of things continue to happen...


Last week was couple of events to do with the skies areas, and on both dates the 6th line areas of their respective pairs were involved, one of date's changes on that line and another involving by hr clash to it's 6th line...

They matched in much other of the dates as do any, but end up best serving as good general global outlooks of a date themselves about it, and enough in that alone...

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[If you want to guage the significance of a daily event then remember to note how it fits in to that of the month and year levels, *which is indeed a good thing for some to do*, to guage the nature of the path/road ahead!]...



 Today's pair:


Outer areas Physical Grn 5th date clashed Ks metal star areas of Upper Chun areas Over that of Shun for Queens becomes that of controlling Pe fire star areas...

Then within Shun Outer/Upper Blk 4th Pw fire star changes areas it bonding and producing Bwa stars which in result clash Wht 3rd Bc earth star type areas!...

Inner areas Object Gry 2nd locals Rm wood stars of Inner Dui areas Under that of Li for Quarrels areas...




Just Blog: Still plugging away with the AppleWin emulator as much as any other...


Then in other Youtube (c) checks find more and more that which just confirms there's yet a lot of people who find plenty of enjoyment in using and working with both the Apple II's, Atari's, Commodore 64's and other emulators and some still using those same personal computers themselves too....

Many beyond using the Basics those used also do like working with their machine's older 8 bit assembly languages too, and are lots of good tut's there for that, some even from authors of books on those older computers assembly languages as well...


Been using *The Assembler* that of Nibble magazine (c) last couple of days with the AppleWin emulator on the pc itself, and very satisfied with it, and their additional Macrosoft (c) basic language also...

That MicroSparc (c) Assembler is a very professional type, *that importantly is also very easy to use* with powerful options to greatly speed up that of your assembly codings using it...
Didn't remember but had written a lot of assembly language routines as well as programs way back and still have on hand to further use their tools with now to add in with AppleWin on the pc in uses too...


Those using AppleWin, and that from Nibble indicated above, can also use that of the Macrosoft language alone or within their Applesoft's (c) basic programs *for that of 3 to 20 times greater speed* than that of Applesoft basic alone, and it's macros greatly speeds up and saves you lots of time in writing that of your assembly language programs to boot...

Their Macrosoft (c) language is used as a basic, or also within Applesoft's basic too *is ran through it's assembler*, and directly converts to that of the macros machine language instructions themselves,
which *enables any of it's basic programs to run at 3 - 20 times greater speed* than that of an Applesoft's basic program itself...

It's very convienent since aside as a basic you can use it within the assembler in your separate machine language codings aka program:

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You can further use their macros, or any you write within their Assembler for assembly language with the ability to pass parameters to from them also, and you can use macro nestings of *up to 55 levels deep* too, saving you just tons and tons of typings while allowing you to use, and develop from the small to the quite large that of your own assembly language programs of great power...

Mentioned as a neat option that *other Apple II's* and other of older *personal computer enthusiasts* may want to check out for similar in products for theirs also, with most being of 6502 machines types then may have had similar options...


4/22 Earth/Saturn of the VI/m day...FS #1...#49 - #55 Involve #44 Areas...




Revolution Involves Queens Coming to Meet which leads to Alliances...

Outer Yel 6th Skies, Internets, Changes R earth star in advancings within Dui over Chen areas (Extremes) clashes the Inner Wht 2nd locals Rc earth star areas within Li aka Shun (movements in orgs,family) over Li areas...


Friday's was also quite significant in the unfortunate for Afghanistan:

On mentioned of noting events of significance, you'd take friday's date and note in where and what was involved of stars areas in the Year and Month pairs also...

The year is the most main, and the month by month for their inclusions to it...
 


Just Blog:

 On any who use AppleWin and then the Microsparc (C) and actually Mindcraft's (C) The Assembler, not all assembly programs will run perfectly from a BRUN command in AppleWin itself, some may hang after performing their function, instead of returning to the system...

Not their problem as it's the AppleWin emulator there, and instead of using a BRUN command, you need to Bload your asm pgm, and then enter the Monitor, and at the * prompt type the address you used for ORG aka it's start and a G after that, of which it will run properly and on completion it returns you back to the Monitor itself at the * prompt...

It's just the way AppleWin works for those, and you can Control c back to a basic then...

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Doesn't degrade the Assembler though, and it's quite easy to use, and has better options for full screen editing corrections that are much easier and better than the AppleWin monitor alone, or if you have even of using Int basics older mini-assembler in it also, plus the assembler auto generates source files besides the Obj code for your pgm storing them on the storage dsk you use in drive 2 at the time...
 


4/23 Sunday Sun day of the VII/cn day...FS #2...#21 - #51 Involve #39 Areas...




 Just blog:


Turns out on yesterday's the AppleWin emulator just fine also, had expected while still using the Assembler which was still resident in memory when was running the machine aka assembly language programs had created, that on their completion they would return to it...

Did not, so had to add the usual of a basic program that would load the assembly pgm in, and then call it from within the basic itself...As should that worked perfectly and the assembly routine when done would then return to basic itself, which says the emulator too works perfectly...

Had also added assembly NOP aka No op instructions in the pgm vis the monitor alone to check as well, and the emulator recognized and understood those too, so doesn't seem to have any faults at all...

The assembler for some strange reason of oversight doesn't recognize the NOP instructions was why checked the emulator for that and to compound it, they sent just versions 1.0 and 1C of it, when the  manual (pdf) sent itself calls for Version 2???...


Initial .asm aka assembly programs made were very small ones, and ideal types for repeated uses as subroutines, so in starts  made a couple that would within them call the Apple's own PRINTBYTE, and PRINTCHAR routines for initially of specific length sequences I desired of either...

You can do for that of the Apple or AppleWin's Dos commands and functions as well as any of it's subroutines you'd use repeatedly in a pgm, also for your own user defined functions or any other you made too...


Pretty simple types that you make and save macros of them into the assembler's and macrosoft libraries, *so you never have to write the whole routine up* again, just insert it's macro label into your assembly program where needed, and the assembler will add it's code in for you...

*****
Good to learn assembly in the very safe way of these older basics on emulators, and then later when good at that and if your going to learn and work on the more complex of assembly in today's pc CPU's, you already have some good background in the basics...


Initial *as a sample using your own words* of a Basic program, to run an assembly program within the AppleWin emulator, which loads it into memory address $8000 hex aka 32768 decimal *or of your choice there* and runs it by calling it from basic:

 

10 PRINT "Start"
20 PRINT D$=CHR$(4);"Bload WR17CHAR"
30 PRINT
40 CALL 32768
50 PRINT:PRINT
60 PRINT "Returns to basic's cursor prompt."
70 END



One error in that above as only works when WR17CHAR has already been Bloaded into memory prior and re-calling it so:

To correct so always loads without a prior manual load, alt and add to first portion of that pgm as below:

5 PRINT "Start"

10 D$=CHR$(4)

20 PRINT D$;"BLOAD WR17CHAR"
 



In  the above using an assembly language program you create or of a common subroutine type you want to use, you'd sub it in and of the name you desired, in place of  my WR17CHAR pgm...

Then on that of the $8000 memory address used above was where I'd originally entered aka started the written assembly code itself in the assemblers editor, and after saving that as source, further assembled it too...

Your start address will be the beginning memory address that you either via the monitor, mini-assembler, or an assembler, chose to begin with in the writing, entering and or assembling of your program...

Anyway the above as an example runs perfectly in the AppleWin emulator too!...

Other options in assembly if you didn't like the results of a given of your machines or emulators built in subroutines, you could simply rewrite the same within your pgm to perform the function as you wanted or needed within it, or for other of your programs...

Many who made products would per their needs do that as well...


Back then late 70's and all of the 80's into very early 90's was when magazines on all the many different initially 8 bit then 16 bit flourished...In starts were $1.50 to $2 for each monthly publication they put out, and nearing ends in very early 90's cost around $10 for the monthly type...

People bought them to see what new products were coming out, but mainly for the free program listings of which would be several each month and some would be pretty hot aka desired of their categories, games, homes and biz types...

Thing was for the first several years there'd always be typo's in the listings but part of the philosophy was to learn from errors and of which programming is known for and precisely how people learn as well...

Eventually they added decoders to go with the program listings which dropped the errors down as some listings across several pages could become very frustrating...

Despite that most enjoyed it and especially when they found what was the error or bug to the listed program, there was a certain sense of achievement in that as well...

That's how it was, and even in this age of quite powerful devices these older systems are still a joy for many and yet educational for the younger as well...



4/24 Moon day of the VIII/e day...FS *#3*...GT: #32 - #34 Involve #43 Areas...


 Just Blog:

As proof this is the baby assembly language program example that the Basic shown yesterday worked with:

Using the 6502 microprocessor's instruction set for the Op coded instructions of the WR17CHAR routine Bloaded and Called within the Basic program which had wrote for test purposes....

That which the basic pgm shown yesterday loads in to the AppleWin emulators memory or that of an actual Apple II machine...

Start $8000, Length 1D in hexadecimal...

If assembled vis an assembler you just use it's save command to save it to a dsk and if done in the monitor or the mini-assembler then use the command BSAVE Name, A$8000, L$1D in hex instead, though since small you could type it in starting at $0300 and use that as it's address also...

Skip using $0300 as a start emulator doesn't like it, choose another or just use the $8000 start which has lots of room...

Your calculators should have convert Hex to Dec numbers and vice versa on them, but if not just search same are net pages that will do the conversions for you...
 

LDX #$00
JSR $FD35
STA $1000,X
INX
CPX #$11
BNE $8002
JSR $FC58
LDX #$00
LDA $1000,X
JSR $FDED
INX
CPX #$11
BNE $8012
RTS



Above done in an Assembler...

If you use the AppleWin Monitor instead, then you have to enter it vis the hexadecimal codes for those instructions instead...So as follows and with a space between each hexadecimal byte:

In Basic Call -151 which then puts you in the Monitor at an * prompt, then at that prompt type 8000 and then the return aka enter key ...

It shows what's in 8000...

Next type 8000 again but don't hit return, and immediately after the *8000 enter a colon : then the codes with the first hex digit pair immediately after the colon, and the rest of the pairs each separated by a space...

*8000:A2 00 20 35 FD 9D 00 10 E8 E0 11 DO F5 20 58 FC A2 00 BD 00 10 20 ED FD E8 E0 11 DO F5 60

Stop there and enter the 8000L aka list command and inspect your code for correctness...

****
Easy to make errors in the Monitor and bit tedious, so you may need to repeat until get it right...

Likely the 0300 area mentioned before was ok but was in a hurry and had already placed this at 8000, anyway an error may lock any further changes out, so you have to hit control c going back to basic and from there Call -151 again and repeat all again until you get it right...

When have it right, then also type Control C which puts you back into Basic, and then BSAVE it to the dsk as shown at top this post...

Use yesterday's Basic program altered to run it, or go back to the Monitor and run from there typeing 8000G which when complete will put you back at the Monitor's * prompt where you left off...

When running it type a 17 char msg with a space between each word such as What will it show...As soon as you hit the last w Boom the message is displayed and program completed...

That covers how to do it...

With practice you'll get fair at it, we use to have to enter some pretty big listings long ago using only the Monitor which was rough, and one would do better with the mini-assembler *if* they had the memory for running integer basic...

For greatest ease get yourself an Assembler it will save you a lot of time in assembly programmings...



Could have coded for 255 character's at a shot, and multiples thereof if modified loops and JMP's further, and to which other routines to further use it could have been added, *but didn't need since was only for test, and as an example* that one could make, use their own assembly pgm's within the AppleWin emulator of version 1.14.2...

The Call statement in Basic was just optionally illustrative, didn't need could have just used the BRUN command instead of the BLOAD command in that Basic program...

In begins most assembly programs *often start out quite small*, and it's what you combine with of them that the larger powerful programs are developed from...

Instructions usually run from 1 to 3 bytes each in length, and only the program counter register itself takes a 16 bit word type...

Today's mutli word and byte type instructions of 32 and 64 bit CPU's a bit bulkier and can do a lot more, but learning that of the older 8 bit types upon which all most all including procedures was based will definitely both ease and speed up one's gaining proficiency in the modern...

Great thanks to those who developed these emulators for use on our pc's, and where one doesn't need the actual older personal computer itself to do most all of the very same tasks, just as if they were using that old personal computer itself...

Most allow access to the pc's com ports also, and of which they can use to program or interact with external world devices too, so all in all extremely useful...

In AppleWin should you need it you can add additional 64K banks in for up to a total of 8 mega bytes of additional ram as a ram card, plenty of room for many programs and utilities considering you could well program in up to 1000 line programs in it's normal 64K basic alone, and of which will run quite well...It's all in the Help manual which you'll likely have to print as a pdf to read it, but will be very helpful to you...


Anyway illustrates that the use of these free emulators, *can be quite educational asides fun for the younger in that, and also for the older in keeping the mind creatively active as well*...

So now with this example and in the written prior here you have at least 3 good websites for free resources in disks aka dsks to use, and for further tips on most areas, many easy to understand videos on youtube (c) as well...

In youtube just enter in any or all of Apple II, Apple II Basic, Apple II Assembly and also AppleWin for use of the emulator, as some easy to follow instructional videos there as well, and you should be in very good shape for your starts there, enjoy...


Surprised got this done, had kinked the back while asleep again, but a bit differently 4 days ago and even sitting became an irritating problem for the first couple days, then standing up was a killer tons of fire was pretty hard to walk even with a walker, finally seems to be finally receding some today, thankfully...
 

4/25 Fire/Mars day of the IX/w day...FS #4...GT: #59 - #20 Involve #27 Areas...



NM:

4/26 Water/Mercury day of X/wa...[FS *#5*]...*NM* All CountriesGT: #10 - #61 Involve #37 Areas...


US Exact #39 - #8 Involve #64 Areas...


China/FE's Exact #25 - #10 Involve #53 Areas...




4/27 Wood/Jup day of I/s...GT: #49 - #55 Involve #44 Areas...




 Another reminder eval type:

Another eval guide type:
Outer pleasings, storages or bodies of waters involve the techy, mental, volatile or sudden jolts in Outer influences...

Physical Outer Gry 4th Bh water star areas within Upper Nuc Chen under Outer #43 Dui extremes in things and of #49 itself...


Inner Li fire, fiery, mil and govt's areas...

Object Inner Grn 1st Begins surfaces and underneaths, pasts of Km wood stars within Li under Inner Shun Nuc areas for #37 Org's, Parties, and Family and of #49 itself...

Nuc itself of #44 CEO's or similar and or that of Coming to meet of any fashion or type in natural phenomena, people, homes, offices, transports or of weapons as well...

Think you'll find at the Ntl and Global levels most that was of *Main events/happenings in today's* matched one or more of the natures, trends and areas listed...


 4/28 Metal/Venus day of II/yo...GT: #21 - *#51* Involve #39 Areas...

4/29 Earth/Saturn day of III/sh...FS #8...GT: #32 - #34 Involve #43 Areas...

4/30 Sunday Sun day of IV/h...FS #9...GT: #59 - #20 Involve #27 Areas...


 5/1 Moon day...V/t...FS #1...GT: #39 - #8 Involve #64 Areas...





Inner earthly realms in *Changes in areas of the Mtn aka that large and or tall and high into the skies, involving areas of rest, stillness or quietness and stabilities, solitude and or the gifted and teachers, youngest son or the younger of any area, etc*...

The tops, high or prominent of those changes involve Wht inner 3rd social, etc Bs metal star areas in becoming that of Gm wood star areas of wide effects or reachings which could bond to Grn Outer 5th Rulers,  paths, roads or transports, and travels or news in that...Fire bonds in given hours to form R star manifests...

All of that in turn connects to the Outer areas of Blk watery, new or unknowns and dangers of in the Physical's 4th date weak Bs metal star areas and of same qualities within the Outer Kan trigrams...

A lot to do with difficulties in inner relationships involving Unsettled matters with regard to the Already completed in Outer and Upper areas...Such resulting in that of pairs of persons, parties or things having to come to meet or talk and communicate on that important regarding relationships and issues of them...

Object of others, opponents, targets, responses and travels in destinations takes in the of Pcn earth star areas in advancings to that of Void (mal) Pwa star areas for things at hand in begins or of roots and that of surfaces and or underneaths as well...

Date clashes active that of Inner *Gry* 2nd locals or the close in Rw fire star areas or activities of men, officials and other within that of the Gen areas under Kan's for that of difficulties or barriers there...

Date same the Red 6th Kt water star areas in that at tops, the skies, internets or heavens, acrossed or far aways areas as that of the famed, quarrels or alarms influences to those Kt star areas there...

****
This pair same as our lunar month and it has in a lot of ways been a difficult period where extra problems crop up for any  within it adding additional stresses within that of any's daily relationships areas as well...
 





Just blog: 


 Have daily stayed busy working with the Nibble magazine stuff, that of the Macrosoft has thus far been a disappointment as not all the files needed for lo and hi res graphics were included on the 1.0C version of it...

That per the manual (pdf) that came with it, and it's example programs were for the 3.1 version in Prodos and it's 2.0 DOS Macrosoft version for the DOS 3.3 users...

The Prodos version which comes with it may allow for some in graphics areas but not for the DOS 3.3 users as the files needed not there!...

Not insurmountable as in the very long and hard you'd have to create your own libraries for that, not exactly what one comes away with of their ad on it...

Their Assembler though works quite well and you can develop macros and macro library disks for it using it alone...To learn it's macro language just refer to it's appendix where a number of macro commands are listed in full form of which you can type in, save and use...

You can still learn easy 8 bit assembly without it, through use of the AppleWin's monitor itself, or if you load in integer basic then through it's Sweet 16 mini-assembler (easier) also...

Their magazines quite enjoyable and have 3 to 7 programs listings one can type in also and usually full assembly language versions are included with the basic's listings as well...


[If you wanted to jump to a more powerful basic with additional inbuilt shapes than the Apple (C) II gs emulator would be good there, and this assembler works in it as well...One other advantage is through that emulator is you can print to a printer now vis an additional program developed for it, which you can't do with the AppleWin emulator itself...

Can't say I have, but many do use the free Apple II gs emulator's too, and you'll note the Virtual Apple 2 game site and others have a wide variety of it's games, edu and other softwares for play there or download of them also...

On the older Apple II's and the GS types as well, you can program in C  language also vis a free Cc65 compiler that includes an assembler and linker as well]...


Then of prior mentions that of the BB4W basic is of older basics, and probably the most powerful since is a windows type, *but not free*, and it's safe as long as you download and apply the MSDN (C) Security update for the Oleaut32.dll (takes seconds) then any worries concerning remote hacks or such exploiting any vulnerabilities of visual basic 6 and that dll  are zeroed out!...

In using it you would need to view the online BBC Micro (C) Users manual as a good learning aide for programming in the BB4W basic language itself, has all the commands and a number of programs that one can type in to quickly gain proficiency in it, as long as you stick with basic itself...Excellent speed of it's high res included shapes in that of it's basic itself...That of BB4W's 3D areas are a totally separate area, some may want to add in later...



5/2 Fire/Mars day...VI/c...FS #2...GT: #23 - #35 Involve #2 Areas...



Strippings or layers in things being peeled off basically in step with the month and indicates of the date additional difficulties or delays coming into the picture, just an influence in itself of the date only...

Bad day for delays when it comes to essential delivaries hope not the case here...

Date itself bonds that of Red 5th rulers and the high or tall in areas and things plus of travels in some, etc involving that of Kt water star areas, thinkings, intel and sensitivities, etc in K star type areas...

The date clashes it's resultant Pwa star areas which link to that of Gry 1st line areas in the same, some of which can involve transports and delivaries physically and in other that of news of things in begins or of past roots that at surfaces or their underneaths as well...Then latter may further reflect that of ongoings in leaderships involving that of large areas or their masses too...

Changes at Chief ministers or in decisions and maybe that of gateways involve dispercive or destructive types in any form verbal or physical versus medias or storages areas that involve that which expands into to far reaching or flight and other similar of G star meanings...

Object Others, Opponents, etc involving and under or operating against the physical is that of Wht 2nd locals or that close anywhere of Re fire star type areas which link to it's areas in that of advancings in Yel 6th across or far aways, heavens, space, skies, tops, internets, etc areas and being yielded of or produced aka brought into appearence or just related to that of assertive agressive of Gy wood star type areas...

On that of yesterday coming to meet has other forms asides the usually positive of the meetings of men in pairs or parties, as in the natural can precipitate that of storms, etc coming to an area, and in mil situations that of weapons, missles and such coming to meet an area as well...
 



5/3 Water/Mercury day...VII/y...FS *#3*...GT: #11 - #5 Involve #54 Areas...



Some seem to take the pairs as to be telling or inferring something one should do, while they are for any's or one's guidence of  strategic and or personal natures in some, *it's only what they suggest* in partial at best that sometimes get's mentioned here...

Even in that they don't get that covered here that much any more, as has been done for years already...

Others at their own levels of understanding have to make their own decisions factoring in timings and in relevance to the moment...

There are always options as most do repeat every single month, under a different main month, and the specific year's pair also, of which or as such they are normally pretty central to that of both that of natural phenomena and man's affairs...

While they may not be perfect of their global representations in all facets, they and their stars from what any disciplined in the broad of observations and event trackings will note are generally quite accurate as to the general of natures, trends and themes in as main for the given frame being represented...

Timing itself determines whether the magnitude of a given pair is weak or if it's strong as far as the felt or seen of it's influences for the given frame, not much else needs to be said...


 Just Blog:

Had some cellphone issues that caused me some definite jolts other day: 

Have an odd cellphone found out other day that while it accepts voicemail messages instead of showing the phone number their associated with, all is now going under one timbucktoo number instead?...

Wouldn't have thought to check it as in pasts when did get separate tel #'s with their voicemails, all the timbuctoo # was is a message that says call some other 555 number that just never goes away, and can't be deleted?...

Were people to call first which rings the phone and if no luck then leave a msg would probably work out as when I call from another phone have no problem getting through...

Does work as the Military hospital got through just fine couple weeks ago!...


Some areas seem to have forgotten that *the US postal mail works quite well* where future events or activities are involved, and not let things solely end, vis misplaced phone msg's or msg's that get or can inadvertantly be overlooked!...

****
Some also definitely need to be careful of both their assumptions and especially of any accusations they may make, won't put up with that, and the same in any defamtions will lead to a lawsuit on my part...



5/4 Wood/Jupiter day...VIII/m...FS #4...GT: #10 - #58 Involve #37 Areas...

Begins week of the Southern Red Phoenix cardinal areas...




*****
Solar Month (SM) of the Yin Wood Snake...*[FS *#5*]*...

5/5 Metal/Venus day of the Ren Yang water Dragon aka IX/cn...[FS *#5*]...*All Countries SM GT*: #49 - #31 Involve #44 Areas...


US Exact: #17 - #58 Involve #53 Areas...

China and FE's Exact: #49 - #17 Involve #44 Areas...


Both Exacts start the 5th with first near full day of the Snake on May 5th here, and first full day of Snake on May 6th there...
 

*****
This new solar month and start date are both of the *FS #5* type for All Countries, will post the new page and their pair images by tomorrow eve...







Just Blog:

For those interested in Using a powerful basic language tailored from the originals of 70's and 80's 8/16 bit's popular types, and then further totally enhanced and modernized aka BBC Basic aka BB4W (C) check last months under the March Blog area...

****
Beyond the old basics with this one you can program your own Direct3D and OpenGL 3D graphics programs or games as well, and it's basic alone has 138 keyword, commands with great power to it...

The great bulk of commands are of the older basics so those who used many years ago will really enjoy it, you can use all of your old programs in most cases and some other with very little adjustments as it recognizes a huge number of the Old Basic's commands, and of it's Basic language alone it is more than easy enough for the very young to learn as well...

Some might think a Basic's graphics or animations might not be to great, but if you comparitively check out those done in C++ on youtube to it, of which most are by home users, and not of the hi grade professional quality systems used in the commercial world, *this Basic does more than holds it's own there*!...

*****
Similar to the great of PureBasic (TM), but *with a much greater repetoire of the older original basics commands within it and includes it's own Assembler too*...

Anyway it's in last month's blog, or just check out BB4W aka BBC Basic for Windows(TM)...

Promo it because like to see that of it's Power and the Basic language itself forever preserved for that of any home user's enjoyment in good app's they can easily create on their own pc's and for themselves, through the Basic language itself...


*****
[Give a lot of credit to those who do videos for Youtube (TM) on that of C++ using *both the totally free of the excellent Bloodshed Dev C++ (c) and CodeBlocks (c) compilers*...

In that they have plenty of Vid's there that teach *anyone how to create their own GUI's aka Windows forms, controls, etc and also in that of PC games done in C++ of those compilers as well now!*]... 

A great advantage of those C++ compilers is most .exe files one makes can run on most any pc, personally used only for microcontrollers in past so *have a lot of catching up to do*, but love the BB4W take old Apple IIE basic programs had wrote many, many years ago which work great in it and on the pc now too...


One major drawback: 

Those Apple programs had wrote and converted to BBC Basic were computational and non graphics types, turns out in using it's Basic only, that it's just pretty awkward of it's modes as far as drawing graphics suitable for very good games in my opinion, *not easy for any there* except of limited examples like a space invaders type...Corrected this further below!...

*****
[Still not the end of the world in that as of just it's Basic you can still create that of databases, spreadsheets and much other, beyond just computational program types, and use various of colored text type options as well as basic graphs in those too...

You can spif those up some by making a GUI for them using it's Windows and windows controls features alone, and if skilled enough than you could incorporate assembly for some additional graphics that way as well]...


****
To use good to great graphics for games you'd have to use it's more advanced of it's options and learn to use it's Direct3D or OpenGL options, so not so easy for beginners there...

You can try the free demo version and form your own opinion there!...

****
Update:

That above which was to do with it's DRAWLINE command which is one very important command in a Basic, and was *what was so unbearingly awkward to work with*, however by experimenting found a good workaround *for drawing *the needed of other independent separate lines* at different points on the BBC basic's screens* that it's DRAWLINE command doesn't do:

If you don't quite get this about it's line command there are times and or maybe modes where it doesn't allow to create separate lines independent of a first initial plotted line or in other words draws any new lines connected to the line you started with...

When that occurs it's nearly impossible to use for drawing objects of any type...

Not sure what causes that as the line command normally works just fine, but when it doesn't you can get around it by using circles commands for making, drawing lines instead, and in some cases by using multiples of what show in an example you can make them of any thickness as well!:


*****
[One can *simply* use it's circle commands which allow for independent circles as should of any basic, and set those to a radius of 4 and at vertical or horizontal spacings of your choice with 4 the minimum to more as you desire, which is pretty much and looks the same as a point in Basic's Screens *visually*, except their at the much higher resolutions of today's pc's, and you draw those connected in succession for any line position, and length that you want...Circle points of those type can independently be of the color you want also...

You can later then also write formulas, so you don't have to keep repeating code lines of tons of individual circle commands for each line, etc plot, and the *really good news is that Basic's drawing speed is so fast you won't have any major problems in their drawings or most animations either*!...

One can draw schematics, etc with it as well, and of games one also could use that of, or further alter the char designer for larger matrixes as well for that separate purpose, and as far as just using it's Basic language goes...

Should workin  most modes except number 7, and on the most popular and normal default of mode 8 worked fine and on several others that made spot checks on as well...


****
So with that can say *any will be in good shape for using this Basic* for most games drawings and decent animations, etc besides those other App's, and that would include the young getting their feet wet in the easy of Basic's language too!]...



EXAMPLE EZ CODING BY ME FOR DRAWING NON CONTINUOUS AKA INDEPENDENT LINES IN THAT OF BB4W'S BASIC:     

      REM DRAWS, DISPLAYS LINES AT JUST SLIGHTLY OVER THAT OF WHAT WOULD BE      NORMAL HI RES LINE'S THICKNESS (WIDTH),

      REM BUT THAT WIDTH IS ALSO MUCH LESS THEN WHAT THAT OF A BASIC'S NORMAL LO RES (BLOCK) LINE'S THICKNESS WOULD BE.

      REM SO THIS TURNS OUT QUITE ACCEPTABLE AND GOOD FOR THAT OF GOOD LINE DRAWINGS IN A PROGRAM FOR ANY  FIGURES, SHAPES OR IMAGES ONE WOULD MAKE WITHIN THEIR BBC BASIC'S CODINGS INCLUDING FOR BASIC GAMES PROGRAMS TOO...    
     
      REM YOU CAN ADD COLORS TO ANY OF THE DRAWN LINES OR DRAWN LINE REGIONS USING THAT OF GCOL, ETC STATEMENTS...
      REM ANYWHERE WITHIN THE EXAMPLE CODE AS WELL...

      REM VERIFIES SEPARATE VERTICAL AND HORIZONTAL PLOTS ALONG X AND Y-AXIS ABOUT AT THE SCREEN BOTTOM AND NEAR THE BBC         BASIC'S SCREEN CENTER, BEST USING INCREMENTAL HORIZ SPACINGS OF 2...

      REM YOU CAN WRITE THE CIRCLE STATEMENTS IN FORMULAS TO GREATLY REDUCE THE CODE NEEDED AS WELL.      

      REM YOU HAVE THE OPTION OF USING IT'S INCLUDED SHAPES DESIGNER OF AN 8 BY 8 MATRIX WHICH YOU CAN FURTHER MODIFY AS
      WELL FOR SOME OF THIS ALSO...
      
     REM ANYWAY ALLOWS YOU TO DRAW LINES IN IT'S BASIC ALONE, AND IF YOU HAVE ASSEMBLER SKILLS YOU CAN GO WELL BEYOND THAT      OF BASIC ALONE, OR WHEN YOU BECOME PROFICIENT WITH IT'S OPENGL AND DIRECT3D GRAPHICS TOO, BUT UNTIL THEN THIS IS           QUITE SUFFICIENT FOR A LOT OF NEEDS AND KIDS AND OR THE OLDER CAN EASILY USE AND MAKE GOOD QUALITY PROGRAMS USING          THIS BASIC AS WELL...

     REM AN ADDITIONAL ADVANTAGE OF THIS BASIC IS YOU CAN CREATE .EXE FILES JUST AS A C OR C++ COMPILER DOES, WHICH YOU CAN THEN RUN AS STANDALONE APP'S OF ANY BASIC PROGRAMS OR GAMES THAT YOU CREATE TOO...     
     
     
      CIRCLE 650,10,4
      CIRCLE 650,12,4
      CIRCLE 650,14,4
      CIRCLE 650,16,4
      CIRCLE 650,18,4
      CIRCLE 650,20,4
      CIRCLE 650,22,4
      CIRCLE 650,24,4
      CIRCLE 650,26,4



Then easier coding for the very same screen display result using a for/next loop instead:

 Y=10
FOR X=1 to 9
CIRCLE 650,Y,4
Y=Y+2
NEXT


      REM THIS EXAMPLE DRAW LINES CODE, SOLIDLY SHOWS A HORIZONTAL LINE OF SAME ASPECT AT THE TOP OF THE VERTICAL ONE...

      REM USING A HORIZ SPACING INCREMENT OF 4 KEEPS ASPECT CLOSE TO THE SAME, SO THE HORIZONTAL AND VERTICAL LINES...
     
      REM APPEAR TO BE OF THE SAME LENGTH...
     
      REM THE HORIZ CAN BE DONE AT SPACINGS OF JUST 2 ALSO, JUST TAKES MORE       PLOTS IS ALL...

      CIRCLE 654,26,4
      CIRCLE 658,26,4
      CIRCLE 662,26,4
      CIRCLE 666,26,4


This Basic does have other commands for drawing that of triangles, rectangles and other in various pre set ways also the above just makes it easier for that of specific lines and or that you create of the lines needed by you *for, at any point, area* on your screen....

*****
By using larger circles in sequence as just done in the above, plus adding their FILL commands for thicker to much wider lines, you can use that as one easy way of *drawing colorful borders* around your screen or an area of the screen that you want to enclose...

There's always lots of options in the Basic language and it's programmings, and since this Basic *is very fast* you'll be able to do some nice animations within your applications just using Basic itself...


It also has various for that of Sound, Noise and Music routines as well, plus the handy of it's text to speech conversion routines for uses in your programs, then also can import gifs, bmps, pictures etc in the plenty of options, so you won't get bored, plus you have that for GUI windows and controls options uses too...

The Basics of old vis the golden of BBC basic is once again alive and running well for many, many uses and great fun in the educational on your own machines, so enjoy...           

LOL sorry about that but this page doesn't care much for the all cap's use, oh well...



Then in other than basic  there's always C++ using the compilers mentioned and plenty of Tut's on YouTube (TM) for free and for pretty decent and good games as well....Biggest pain is setting up their compilers for that using SDL is all but are Tut's on YouTube, and in the easier using SFML instead of SDL for your compilers C++ graphics programs instead, also Tut's on Youtube for that as well...

Those installs still a bit advanced to do for most!...

On the mentioned free C, C++ compilers you can produce that which will run on other pc's, etc whereas in the much more powerful of Visual Basic (c) and the free Community versions your pretty much limited to just your own pc there...In the long view and for career aspirations that of Visual Basic always a good option...

These days one doesn't have to learn C++. etc for a job, many simply become good at working with specific language or even just a big name game engine get good jobs teaching or working for those companies as well...Regardless though knowing and using the C languages will always be helpful in any...


4/7 That of the DrawLine quirk had was to do with being connected to the net and browsing news sites, some of those with 3rd part news articles and Ad's within can be disruptive sometimes vis their data minors and when they try to prevent you from closing a window on their vid's etc, more often at Yahoo (C) then others...

Anyway other day and today no problems with the Hi Res DrawLines command now so was and is not the BBC Basic's problem...

Good that happened though as forced me to create that additional line draw and borders method which listed here for others...


You can run that program and most other BB4W Basic programs within windows std windows types by using the title$ and SYS commands at the programs code start which will Output a standard window of a white background and your graphics within it...

Else leave those commands out, and let it choose it's own default mode, often the same as the last program which it had ran under...

Then often better and deliberately add a MODE command such as MODE 8 in program code's start, which will then create a smaller but expandable black background windowed background (similar to a console type), which *is much easier on the eyes to view your colored lines or graphics, etc within*...
In just for home user app's that of Basic through BBC Basic can be a great and easy start into the world of programming and user home app's itself, and in that for many home user's that's enough in itself...

The BBC Basic aka BB4W is quite fun to use and work with...

Enjoy...


Mjedi


Saturday, March 4, 2017

Solar month of the Yin water Rabbit (m) aka Gui Mao.






















Previous still active NM lunar month pairs:

All Countries #2 - #7 Involve #2 areas...

US Exact #46 - #11 Involve #54 areas...

China FE Exact #36 - #15 Involve #40 areas...



From Mar 27th onwards: 

Just the NM pairs for that date, plus that of the Rabbit Solar month pairs, and this of the Year itself below are the main for you to follow and track daily:

[Besides these noted should always refer to the January Blog for the All Countries and most importantly Exacts of pairs dated 1/27/2017 in your trackings too...

*Those pairs represent the Lunar New Year itself aka that main to the Year itself*!]...



Main to the Month:

A Solar month of Rabbit start, will add bit more vis brief zwds lite to that later, and we will have the full moon (fm) coming up around Mar 12th also...


On the China Far Easts pairs when posted does not cover all Far Easts countries such as Thailand more west of China is in standard of TZ #7 and in theo more east is Japan of standard TZ 9 while that of China and standard is TZ 8, so their Exact pairs for the Solar month different...In other things they may also refer to China too, so post it's only...


US Exact ZWDS Lite...

A Lunar equivalent of Our Solar month and pair:

Self/Destiny palace areas holds that of Tian Liang aka the Pillar, Scholar, Beam, etc star with the minor stars of Lu Cun Abundance and a Bright Wen Qu time star for Intelligence and Arts oriented with some literary talents as well...

Besides standalone and of it's other connections it may also have some to do with the previous month in some of the Dreamer's immigrant cases as well...  

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The year level going with and also reflecting this Solar month start:

In it's Self/Destiny palace areas for this date and start is NMS, and  has that of Tuo Lou of the slanderous, etc aka the Spinning top, Worrisome and Obstruction star there, and in the Opposites takes in the Travels palace areas that of an empowered and bright Tian Ji star along with Tian Liang and a date injurous (remains part of it) Qing Yang star as well...

Latter is more similar in nature at least, to our exact Solar month Wwg pair at top which has B earth star clashes within it involving Rulers, the Far or High of areas, paths and positions also....Date fire bonds the rulers, etc Bsh changes star forming fire for P star type areas in manifests...


That of the Spinning Top has some negative qualities at times in that of lack of honesty or integrity and can trigger that of violences or physical force to abuse or restrain others, etc...

It also of trine aspect, aspects that of the *Career or Outer events palace areas*:..

Those in turn hold that of an empowered Tai Yang (Sun) star for crowds, groups or authority with that of the year's obstructed Messenger star and in present wealth catalyst attached it, those also have that of the Bell star for the fiery and heated in some but it works to bring out the positive sides of a date version of the Spinning Top there in that palace's areas as well...

In other that of the Staff's palace areas holds that of the Mirror aka Minister and in some Prime minister star type(s) where we also find that of the Punishment star applying to them as well...

That's in terms of personages in the simular of positions of any govt type area, same within various business structures, in some for that at their personal chart areas, and then are other of diseases, accidents and natural and natural phenomenas that associate any of the stars which can come up as well...Some you will find when you look them up of various net blogs or zwds sites...

Then at individual or personal levels for the masses as well, don't be surprised if you run up against some of the slanderous or of maliscious gossips to even that involving violence in some few cases of and in something of your own personal areas as well...That as it's an influence for an entire month so can spread into any social areas within one's routines also...


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From what saw the 4th of Ntl eve news towards it's end also is that both of those destiny palace areas (month and year view of it) are fully correct and playing out in our events now!...


The Solar as the NM Lunar types run for a month so on some dates aside the always of Day start aka GT hexagram pairs  text posted daily here will on some of those include ZWDS lite on given dates in extra...

As relevant to monthly periods some matchings of prior issues and events can occur several days before a new month begins also...

On dates post some zwds info, those will usually *but not always* be when the date's Self/Destiny palace is NMS or includes a malevolent empty star type in either the solar or lunar year and month types...

Additionally and as normal you can or should as desired track the pairs listed and mentioned for that of R star involvements (potential dangers) as well...

That's mainly *suggestive only*, to law enforements agencies, then those in their political interests and any concerned with what's in and of safeties and other per their own interests...

Only actual documented meanings are used for the star types here with nothing speculative added, and however it falls it falls, so in that you can have correct and accurate pictures of that which influences various areas, types and events at any time...Having that you can make if needed any adjustments in your personal strategies or routines to reduce risks or avoid some of the hindrance(s) and undesired where that of negatives or pitfalls, etc are shown for the month here...


3/6 Moon day of the Ren Yang water Dragon aka IX (Blk) cn date...FS #8...GT: #23 - #35 Involve #2 areas...

On that of the Rabbit month and of it's year status think you'll find that the Spinning Top in it's Self/Destiny palace likely in the main of it's nature adds a lot of confusions in some to perhaps a lot of areas also...That where staff's in both Ntl and even local govt and biz areas either make errors and incur punishments, and or  in some vis err meet some out possibly, but confusions in any including their billings or transactions in things can occur, except where some as business adhere to very high standards in the services they provide...

Today's Travels palace areas matches:

Interactions and Happenings to do with both foreign countries and similar internal to the US is part of the Travels palace areas, and in step with timing the announcement and commencement for that of new bans rules regarding the same was initiated by the President today...

*Today* there your referring to the Travels of others mainly foreign others rather than members of our Govt which is also proper, and that it's *the actions of the President* which also involve Relationships areas that is the active for today's Travels palace areas...


3/7 Fire/Mars day of the Gui Yin water Snake aka X (Blk) e date...FS #9 (Li)...GT: #11 - #5 Involve #54 Brides areas...

ZWDS *lite*:

On ZWDS that of Travels palace areas today connected internally within them are those of Property/Business type areas...

Those had *the Fire star there today*, and the Travels palace further trined that of the chart's *Relationships palace areas in which the Spinning Top there was being aspected, and of which within it was also connected to that of Health/Safety type areas today...

That connected within is separate of the chart's other palaces of the same names...

Sure was and is a lot of Fire concerning both our Health and Safety areas no doubt!..

Was some natural phenomena stuff as Ntl eve news indicated but maybe even more concerning was that of Govt areas relative the public itself...
  

3/8 Water/Mercury day of the Jia Yang wood Horse aka I (Grn) w date...FS #1...GT: #10 - #58 Involve #37 areas...


3/9 Wood/Jup day of the Yi Yin wood Goat aka II (Grn) wa date...FS #2...GT: #49 - #31 Involve #44 areas...

Begins Southern Red Phonix cardinal week areas...


3/10 Metal/Venus day of the Bing Yang fire Monkey aka III (Red) s date...FS *#3*...GT: #21 - #38 Involve #39 areas...

Day before yesterday did have some injurous along with an Obstructed Greedy wolf star for some areas and then Travels held the Void then as well...On latter major communcications enterpriese which cover the country as well as overseas contacts areas will always associate the Travels palace areas also, as well as anything of govt's communications or mesages to or from foreign areas also...Would have shown within date pair also in it's way...


In that of the 9th was Bell aka fire, fiery things for Self destiny palace and it trined other mal stars such as Fire in the Career outer events areas, etc and were events that matched natural also, then of the timed pair since R earth stars on 6th would clash R earth star on locals line areas that date too...


Busy in other things now so not posting much ahead but you can always judge date nature and of any R star stuff if you expand the daily timed pairs...

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Today's Self Destiny palace areas: One major star aka the Mirror and with Delight as before plus *the Punishments Star* there as well...


Prior was only going to list when there was NMS and or NMS with a Mal aka Emptiness star with in a date's lunar year Self/Destiny palace...

Mainly as that of the Mal star's influence in events is quite easy to spot when it's in an NMS palace...

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However last couple days prior to today, had at least two major stars with a Mal star in the Self/Destiny palace, and that of Mal aka negative related effects in events were also unmistakably noteable also...So will add those to some posts here as well...


Most countries further east or west of ours have different lunar year destinies aka destiny influences, but the star groupings as far as the courts aka element signs are the same anywhere of the year itself, and it's just the given palaces areas assignments that are different amongst them...

In that and on different dates each experiences another countries year destiny areas as well, and at those times will likely interact some with the other country that aligns with in some form as well...

Mainly like the Wwg timed pairs, it's just a monthly and daily cycle of heaven's influences which themselves keep repeating near bi-weekly throughout the year...

It's the differences in that of the monthly and daily *heaven's stems pairings* to the about bi weekly of the branches, that make each go around or cycle a bit different, that in terms of their influences to each palace itself for that of different outcomes of them each time... 

*Rather boring in that*, except for the fact they are so accurate and quite predictable for the palace areas as to the nature of what comes up of them for a given date itself...

Similar or better than the Wwg timed pair names, the ZWDS shows there's a strong consistent pattern of influences that show the main trends of actions and events to any date, *so there is a great deal of order to that of man's affairs and of the natural effects or phenomena in any date*...

It agrees with that of other systems but it is a great deal more specific and to the point then the others and very as well as strategic in that...

In safety or defensive, etc purposes it's good to know, but on the other hand it's very boring to me in it's conciseness, and spend more time in other areas of interests now...

Matches: Will leave most to news, but it's pretty obvious that of the now former President of South Korea being kicked out of office friday by a court there, both matches today's ZWDS of it's Punishments Star, and also relates of the names of today's timed pair here as well!...


Removed the personal since uneeded, missed ev news had gotten busy in other stuff...


3/11 Earth/Saturn day of the Ding fire Rooster aka IV (Red) yo date...FS #4...GT: #32 - #40 Involve #43 areas...


Today a date with an ok Self/Destiny palace type:

Self/Destiny palace which internally connects to that of the Year and Month's Elders aka Authority areas for today, and has that of *a bright or famed Tian Ji the Chief advisor aka Wit star plus that of the Tian Liang Scholar star* and saw some articles that easily matched their themes...

In it's plus sides that of today's pair *Gry* 3rd Ryo star physical *reflects those types within it too*, but further includes any mal or the sudden in events types of those and R star areas as well...

With this type of self/destiny palace for a singular date in the year's, it's normally a very good and enjoyable day *for most*, and usually don't give this type much mention here...

Vis Dong Gong it's an Inauspacious day type and is that of Qi Sha aka the General in Outer social and Elders areas today, but that still can be good in terms of decisions or in managing others or things and that in one's affairs also, so not all bad that way either...

Hadn't said much of the Punishments Star US wise other day, but though normal for any President and his AG to put in a totally new staff of Justice Dept Attorneys, it's still somewhat a Punishments area as it reflects a negative judgement on those who were incumbent that they would not be loyal to the Admin's polices, etc...Today wasn't much different there showed as punishments in Peers areas internally connected to it's Year and Month's self destiny areas and in Opposition to that of the Chart's Staff's palace areas themselves...


 Also a rather boring day type as beyond that we have an NMS status for it's Opposite of the Travels palace areas and then the very same for that of the Career, Properties/Business, and the Karmic aka 2nd Wealth aka that of mainly a *Happiness aka mental and *emotional* quality type status* at the time in palace areas all of the NMS status type!...

Except for Career aka tops, outer events, status's and reputations areas the others all hold singular mal/emptiness stars today, and where unlike the Wwg the ZWDS types are not weak, but strong in that of their mal sides and characters for any personages they also represent...

Travels has the Spinning Top, Property/Business that of the Void, and the Karmic has and holds that of Fire and the Fiery star today...So will find some of the Ill or Mal of main event types associated those given areas today...

Career palace areas do have that of an Arts star plus also Pegusus for that of travels and or showing some potential for accidents, etc in them as well about it there...

The year's obstructed Messenger star is in that of the Relationships palace areas today, and it's further of a date Obstructed status there as well, were some articles along those lines as well...

More to it but anyway that's a look at a more norm date of the year type, when there's nothing mal in the Self/Destiny palace itself...

However when those personages and types in that palace had or of today take actions in those other NMS palaces then problems can arise for them, and were articles surfacing today that matched just that such as for the late Muhammad Ali's son and problems he has encountered in that of US Travels areas...

That's some of the ZWDS view for today, and the more condensed accurately representing the date also is of the Wwg timed pair which you can expand also, it's names alone gives the general of the date's destiny type in global and for locals anywhere, that of their destiny names applying to what the ZWDS chart of the date describes to us as well...

The Wwg timed pairs give us the main situation that's pertinent for *global and locals areas anywhere* with regard to that which is most main to the date only of them, and it's that situation which is referred to as the destined or the destiny for the most main of events of a given date itself...

Both reflect the general of the main ongoings for a date and either may be used...

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As far as that of Friday when the Punishment Star was in the Self/Destiny it was reflected in the Wwg timed pair names and stars and then regarding the White House the Object aka Inner Opponents line was of By  star changes in advancings hindered some as clashed by the date yet would advance Operated against and or attacked the Gwa earth star physical *which was in Outer areas and on the Rulers line!*...

Would have represented winds, storms and any destructive activity also and the B stars goes either way in terms of friends or foes, and on stars you have to consider all options...


3/12 Sunday Sun day of the Wu Yang earth Dog aka V (Yel) sh date...[FS *#5*]...GT: #57 - #6 Involve #27 areas...

Mainly weathers in the natural and a lot of further degradations in what was some of last weeks quarrels areas, especially between some overseas countries themselves also...

3/13 Moon day of the Ji Yin earth Pig aka VI (Gry) h date...FS #6...GT: #39 - #15 Involve #64 areas...

Self/Destiny NMS but has that of the Fire/Fiery star there and trines makes aspect to the Career, etc areas with that of the Spinning Top star for this date...

That of the Qing Yang star for this date of the lunar year is in that of Health/Safety areas connecting internally to the month and years Relationships areas...

Of Karmic aka Happiness (Life quality) areas those internally connected to month and year Staff's areas today where that of Wen Qu the Arts minister star is date Obstructed...

Some there has to do with verbal communications and communications systems aka instruments for communications where contractual documents aka billings performed, and or in some additional where that of Travels may be involved too...

Obstructions within cellphone carriers and other, may cause consumers billing problems, etc...Have to wonder what causes that? Servers and databank issues vis electrical etc issues vis weathers related or of hackings?...  

The weather focused on vis news in of E and *NE's* if not other today and as referred to for tomorrow as well, still goes along of the natural that the ZWDS reflects as in repeat (cyclic) the Self/Destiny will again be NMS and holds that of the Void star then...


3/14 Fire/Mars day of the Geng Yang metal Rat aka VII (Wht) t date...FS #7...GT: #23 - #2 Involve #2 areas...


That of the NMS and Void star for the Self/Destiny palace areas was/is as before trine aka in aspect with that of the Punishments Star in the Prosperity palace areas and within it to the year and the month...

Then were some 8000 flights cancelled over the weathers for the NE's plus other expenses associated that of the snow and storms there...That of the Prosperity palace aside the Punishments star holds that of the Mirror aka Prime minister or Ministers major star along with that of the Delights minor star areas there and of date the injurous of the Qing Yang star there also...

Per CNN (C) news updated that's 8400 or over as of hr yo and while NYC wasn't much says up to 15 million still in for heavy effects yet...


Going with that the Void also trine aspects that of the Vault/Treasury star in Career palace areas today those as connected to the month's and year's Prosperity areas within them also...

Then the Void opposes that of the Travels areas taking in that of an empowered Warrior, Wealth Cmdr star and an month Obstructed Greedy wolf aka Opportunities star and also that of the Year's injurous Qing Yang star emphasized this date also...

Pretty much makes sense of what you see of weathers and other in the news for the US today...

Different things but similar themes emphasized and matching of those as they repeat every 12 days, last was on the 2nd and next on the 26th for those areas, etc...Then of actual dates other variences of the stems and branches make for something new of the areas each time, and often in events based on the last few dates ahead of it as far as the particulars go...

Anyway whether of natural or manmade or man's affairs every 12 days you can expect something to hit the fan on those dates...

The same of the Prior date when the Fire/Fiery star trines aka aspects the Spinning Top star every 12 days also...


In between those on other given dates and hours for the other external palaces connected to those other events of them come up as well...

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[You can mark your calendars forward of these main dates, since repeat every 12 days]...

If you look back through this and last month's posts you can find dates the Bell and Punishment Stars came up on, and add those for 12 day intervals on your calendars also, then expand the daily pairs I post for their Star types as well on them...

In separate that of the Globally Obstructed of the Date is the Tian Tong aka Waif's, Lucky, etc Star which falls in that of the Staff's palace areas interconnected to month and year's Minors star palace areas, and in other varies as to where it's at in that of your own personal charts this date...

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Will list of Tian Tong today, but to better understand you need to look up the star meanings, that as spend most of my time in other pursuits too, and *you will learn or understand much better that of any matches by learning their meanings for yourselves instead*:

 Tian Tong Obstructed: Sometimes is out of sorts and experiences the great in up and downs of emotions on this date type, else suffers a sharp or emotional disappointment which may be of ones own fault, and or where may have been negligent in things of work or responsibilities areas, especially watch for disasters involving relaxations in liesures or play which abruptly even as small accidents or difficulties, and or the missing opportunities come up and apply as well...

All that has it's Yin and Yang sides which vary in personal charts as to which palace it falls, and then mainly if the given frame or in particular *the date itself involves that palace in your chart which can be of aspects trine or opposite to it as well*, though also will of given hours within a date apply as well...

Means many people anywhere in minor ways could have had something of the Obstructed Waif's areas come up as well...

[Obstructed by Date stars like the above is every 10 days in repeat]...

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Vis news saw in global or overseas areas today someone of leaderships career type areas of their own personal chart took a big hit there today!...

More than had thought would classify some's tweets in that category, and then the more seedy at the moment are new announcements regarding the Navy's long 4 year or more running investigations to do with an overseas contractors bribes involving more arrests now...That connected to free special parties aka love nights at hotels, and other material gifts for Naval officers of US battleships ported in the Phillipines years back!...Those unfortunately do match as well...

Shows what you can spot when you know the meanings and takes the mystery out of some when they come up for you as well, though definitely not all are of one's own doings and such can stem from others as well!...


All that combined with the timed pairs of those dates gives you a wealth of information(s) in terms of what are major types and natures in the events which come up on those dates throughout the year!...

This done relative our lunar year here, but can be done just as easily for any other country that's more east or west of our's based on their lunar year chart also!...


Personal charts have their own different Self/Destiny palace placements by date, and run in terms of their own original birth stars placements within them, in the same way as this here...

Personal charts though private are far more interesting...


[That of the Wwg date start aka GT daily pairs here run and *apply to all countries globally for any date* themselves]!...


On other areas in daily routines like to listen to *shortwave rcvr radio bands* a lot when doing other stuff,  today was a little sparse but caught a little on 80 and 20 meters, one a Noa weathers versus longitudes report, and other of some hams chatting, 40 meters was quiet when checked, but usually in evenings 9 pm on usually gets active there and at times catch a bit on the 160 meter band as well...Don't use any external or special antenna for it and listen while work projects, but of voice type com have picked up some from Arkansas, Indiana, Virginia and other states over the last week to see what was out there...

Well in the plus know one cellphone carrier got their App for billings finally up and working for today, and in amusements got to love the Arby's (C) commercials..

Correction was 6000 flights cancelled today per Ntl eve news and other likely had used combinational numbers of dates and other transport types in theirs...

Caused issues many had to stay at the airport they were at then and or spend additionally for hotels, etc...

Also related prosperity areas of stocks were down today too...

Not noting all of eve news as initially picked from what was valid in the written news much earlier...

You have most of the ZWDS mal date type items so won't repeat much on it, as you can mark your calendar dates and the same areas as listed this and last month and of the meanings you also look up aka add will be the same connections and themes which will apply each time of them...


3/15 Water/Mercury day of the Xin Yin metal Ox aka VIII (Wht) c date...FS #8...GT: #11 - #46 Involve #54 areas...

Think listed prior, but if not you can add it's dates on your calendars now, expect the fiery of Belle star or say that related to it of areas as well as the Sun and Messenger star in the Travels palace and it's areas, and to be taken in the Self/Destiny (Physical) areas...

Doesn't mean ill as most looks normal and plus, just some potentials of what the Belle star represents in it...

Then you have the timed pair of names with it and of Global areas, etc...

Think of the ZWDS here as *a reliable general guide of Our lunar year chart*, covers that of the date, month and year for *things most main of the year itself*, however in no way accounts for all things of individual charts themselves, so can be other sometimes significant of those as well within a date also!...


Comments:

Looked in the bulk most went well or as mentioned and the same in NBC (C) Ntl eve news as well...


Other:

Left out the full moon of the 12th as felt to keep simple just using the NM aka Lunar month, SM aka Solar month and completing some of our ZWDS lunar year for calendar purposes was quite enough to read through here...You have that of the still running NM lunar month pair names of Feb 26th from the previous months blog to refer to yet as well...

Anyway since last Sunday we transitioned back to day light savings time, so especially for that of the Wwg *we use 10pm* instead of standard 11pm for that of our day starts and hr t (The Rat aka Zi hour) to hourly track our timed pair stars now...

So for the timed pairs hour t runs from 10pm - 12 am while were under, using DST clock times...

Even in conventional and standard time's 11pm hr t start, there's a transition in the date change which usually doesn't complete until 12am or after per location and where we officially enter the new date...That's normally ignored and kept to 11pm in most so it's in line with all other systems such as ZWDS, Bazi and QMDJ, etc for the most part specifically always use the 11pm standard for their Day start charts...

Means that although for DST we set the Day start to 10pm, it's usually not solidly reflective of the next date until 11pm or after per location under DST itself...

In tosses during hr t it's always best to check per longitude exactly when the date transition occurs be it standard or day light savings time, and then easier if we just don't do a toss until hr c onwards  when we know it will be of that next date for sure...You still get accurate results when you toss but having the date correct is pretty vital for accurate stars assesments...

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Sums that up. anyway in convention use 10pm for DST day starts while under DST and understand it's the last half of hour t 11pm or after per location when that of both hr t and the next date fully align!...



Just Blog:

Well stubbornly still pursueing electronics stuff to re capture a lot that had been forgotten while experimenting a bit as well...Takes effort to work through my discomfort zones since body doesn't like a lot of the continuous in small movements and body adjustments needed when your putting things together and while not all fun in that aspect, still worth it in the overall of just staying active and getting something done...

Left hand gets a bit shaky and really requires a lot of patience when it comes to mounting baby trim pots on some very small printed circuit boards, especially when the pre drilled holes are of much smaller spacings then the pots (yuck), but eventually get there...

Does keeps me busy with something physical and between it and review/studies, etc in the same a very good and purposeful way to pass time as well...



3/15 Wood/Jup day of the Ren Yang water Tiger aka IX (Blk) y date...FS #9 (Li)...GT: #10 - #25 Involve #39 areas...

Begins week of the Eastern Grn Dragon Cardinal areas...

That of the Mirror, Delight and Punishments stars are in the Travels palace areas today those as related to the month and year's Self/Destiny palace areas also...That becomes the Self/Destiny for the 22nd and for your Calendar purposes also...

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Today's Self/Destiny was not an NMS type so that of it's Opposite Travels palace had more of an Oppositional effect of it's areas to it today...

Primarily since today's Self/Destiny itself held some dark to it, and that as the Major Crimson aka Politician's star there is of a permanently Obstructed type!...

Had there been nothing Mal in the Self/Destiny palace then likely that of the Punishments in the Travels palace areas would have been more external in applying to others instead...

Then of our lunar year *that of the Punishments star will always be Trine the Void star*, which today was in Relationships areas and within connected to the year's and month's Career, Outer events, etc palace areas...

In separate of reminders that of the Fire star itself for this lunar year will always be trine aka aspecting the Spinning Top and vice versa also, with the latter aka the Spinning Top as our NMS Self/Destiny palace for tomorrow!...

Other:

Did Make an error on the 12 days later of the Self/Destiny match up's, only partially holds at times, and that is to do with overlooking that of new lunar periods start times themselves!...Always has to be a catch...

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[To compensate I will of the dailies just mention any date of a Self/Destiny palace of an NMS status and or when it holds a Mal star type at the time instead]...


You can in most cases within a given month and your own calendar generally rely on a shorter interval of 6 day intervals type instead:.

In particular when what is the Travels palace of a given Self/Destiny date, will itself become that of the Self/Destiny palace 6 days later!...Means that mentioned for the 22nd above is correct...

When there's a varience on those (Vis period transitions) will let you know, and if at some point can work out a formula for that of the Self/Destiny cyclics will let you know that too!...

Separate:

One other good info tip is whenever that of a date aspects the Spinning Top star it's generally not a good time to make new decisions of it's areas, that as it adds confusions, slanders and the hidden or behind of attacks by others in things, and of the palace areas it's in...Then it's trining the Fire star and it's palace areas as well

In personal charts not a good day to take new actions in any area as things won't always go the way you'd expect them too...If you purchase and order things on such a date then likely some areas to do with that such as shippings don't go as stated or expected, and your also likely to get incorrect or messed up products in the results too...  


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Remaining calendar NMS dates of interest using minimum indicators under this 2nd lunar month of our current lunar year:

17th Self/Destiny NMS has Tor Lor aka the Spinning Top star and trine aspects Fire in Prosperity's, etc palace areas then...

21st Self/Destiny has Xing Ling aka Belle star a fire type...Also trines the Fire star in Career connecting to Mo/Yr Properties and Business areas then also trines the Spinning Top in Proseperity areas connected to Mo/Yr Health/Safeties areas...

22nd Self/Destiny has Tian Xing aka Punishments star and the Mirror as a major star along with the minor Tian Yue star aka delight or sometimes also may be referred to as a status or reputation as well...

25th Self/Destiny NMS Fire star trine aspects Career, etc palace areas Spinning Top star then...
26th Self/Destiny NMS Void star trine aspects the Punishments star in the Prosperities, etc palace then...
27th Self/Destiny NMS while Opposite in Travels palace has the Belle star...

Rough guide only kept brief, and not all in other palaces mentioned, nor of other dates where the Self/Destiny itself ok or of other Obstructed Major stars, which may further connect to palaces that have mal star(s) in them...

Completes month as a new moon aka the 3rd lunar month starts late the 27th here, which then resets the daily palaces sequences then...

3/17 Metal/Venus day of the Gui Yin water Rabbit aka X (Blk) m date...FS #1...GT: #49 - #17 Involve #44 areas...

The Self/Destiny already listed vis the clandar table and it always trines the Career, etc palace type areas of any date also, which of today's within it is that of the Sun and an Empowered Messenger star *then also that of the Belle fire star too*...

Those besides the Self/Destiny palace also trine that of the Fire star itself this date too!...

Then today that of *the Career palace areas* also internally connect to the month and year's *Peers palace areas for events* as well...

Those that look up the Belle star's meanings will find it's influences go along with a number of events in today's news also....

All also fit within and under that of today's timed pair names and the star relationships in those for the date and hours within it, which you can track from that perspective as well...


3/18 Earth/Saturn day of the Jia Yang wood Dragon aka I (Grn) cn date...FS #2...GT: #21 - #27 Involve #39 areas...

Were trines to fire type stars this date both ways and usually as norm internally some matches and this one for overseas it and yesterday of diplomacies also had correctly matched...


3/19 Sunday Sun day of the Yi Yin wood Snake aka II (Grn) e date...FS *3*...GT: #32 - #28 Involve #43 areas...

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The Travels palace, etc areas have Fire Star and within relative this month's and year's Properties/Business, etc areas...

Various types of the fiery type areas were in and again also of diplomatic areas regarding overseas threats in the appropriate of concerns also...


3/20 Moon day of the Bing Yang fire Horse aka III (Red) w date...FS #4...GT: #59 - *#29* Involve #27 areas...

Travels palace areas to month and years Career, etc palace areas in today's hold the Void star...


Had matches....


3/21 Fire/Mars day of the Ding fire Goat aka IV (Red) wa date...[FS *#5*]...GT: #39 - #63 Involve #64 areas...

As wish check ZWDS table above for today also has additional there, and the Opposite of the Travels palace areas is of NMS status also...

Followed some news as usual as well as Ntl eve type and though always leave some out for brevity it usually surfaces in the news anyway, then is a great deal to do with some of Govt's areas always matching in most dates too...


.3/22 Water/Mercury day of the Wu Yang earth Monkey aka V (Yel) s date...FS #6...GT: #23 - #4 Involve #2 areas...

Again check table: Also that of the S/D palace areas today trines the Void star also which is within the Career, etc palace areas and within that connected to mo and yr in those same areas for today...


Just as the Wwg timed pair types, the ZWDS is also hierarchal and since it's constantly a the govt is a *news focus in the daily* we see a lot of Govt type stuff aka of the country itself in matches, since this lunar year type used here mainly covers that of the country itself in the first place...

Basically that of hierarchy's associated the masses for a given geographical area such as a country's but aside man's affairs does also represent that of various natural phenomena and the meteorological conditions of an environment's atmosphere to some extents on any given date as well...

In that it applies to most any large org or enterprise but takes in the smaller of those as well, and beyond that *down to individual levels within their work and family structures areas also*...

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So at times you'll find a part to most can match your own work or personal day too...That would in the noticeable for those who pay attention to the meanings for each star, will match up to them anywhere from 3 to 6 or more times in any one month...

On those dates it's likely *the date obstructed star* not always mentioned here, that will be of a strong influence and things of it that will be that experienced at individual levels, not barring it's the same for everyone on the planet for any given date too...

That of the date obstructed stars are in terms of the heavenly stems I - X that are use for the dates themselves, any book or course which illustrates or teaches you how to construct a ZWDS lifechart has a table which lists the 4 Hua transforms (destiny changes) for the year, based on the year's heavenly stem...

The very same of heavenly stem to Hua transforms listings applies at the month and day, etc levels as well!...

Normal life charts of birth date type charts show those for the year born, that of the 10 year decade luck and then for each annual (age) luck year as well...

Those normally do not include the daily transform and any you construct for a given date won't either, but you can add them in yourself, and as you might have deduced they are pretty instrumental in our and a lunar year chart as I use here...

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Not mentioned in books or courses but using a ZWDS lunar year chart allows us to find the main ongoings of a given year, month or date for any major country or location, and in that it's just the same as using that of the lunar year in Wwg hexagram form for each or any country's *yearly forecast purposes*...

That being the reason had decided to implement and make use of it here... 

Don't mention the Hua Ji aka daily obstruction stars all the time here, as the main thrust is in terms of the Self/Destiny palace that's important at the daily levels, and often that of their direct connections with it, and have to try to keep it brief for easy reading here...

Today's is of the Tian Ji aka Advisor or Chief advisors aka Wit or strategy star and is in that of the Elders palace areas for date, month and year as well those all further connecting to health's areas too...


On the unfortunate London terrorist event that of today's timed all countries pair was of a negative hider star type on the rulers line too, and as not produced by the bearer, then it's Object line a changes line a 2nd locals R star type, which involved P star type areas as well...The R star was further a date bonded type as well...The Hour then involved or bonded to resultant 3rd line R star areas as well!...

In ZWDS the Opposite of Travels palace always connects to the S/D palace and it had the lunar years obstructed Crimson aka politician star there and of mo/yr travels also and further connected to lunar year's own S/D palace as well...


Brings you up to speed on the ZWDS as it's used here...


Just blog: Had to get out a bit yesterday and was even rougher than usual as before ever left back had already been fired up with all the muscles in lower back region locking up on and off all through the trek...*Couldn't do a thing for hours* when got home and just watched tv and later that of various in the plentiful of ham vids on youtube initially...

Did finally around 10pm in the sparingly do some sw listening on the *80/75* meter and 40 meter bands last night during the thunder storm and though the lightning adds the statics blasts in, but in the overall communications on them was better last night...

When you do that for awhile you get to know what frequencies those of various ham groups use to chew the rag on, etc...Mostly was out of Florida and North Carolina picked up quite well then...Then being in that of a solar low nowadays it's not so easy to find much on all bands and neat in dates of special atmospherics where they make do and milk any sporadic e or auroral conditions for all they can get of those too...Most dates of those types are posted in the near ahead of propagation forecasts on the net...It's quite an art!...

Just blog: Wanted to watch Expanse tonight, so listened to the SW at 9pm on, most that I pick up is low level but was active pretty much across the full 80 meter phone band itself then...

Got a big surprise when shifted to 40 meters as was the first time had seen an S8 level signal come in, which was of a net controller calling for a very long list of stations each individually by call sign to check in...

At first thought was close by the level but after a half hour it dropped way back down, so was far away also, most he contacted I couldn't hear, but could hear a few, even one from California no less in the process, so the 40 meters band was very good for com as well...


3/23 Wood/Jup day of the Ji Yin earth Rooster aka VI (Gry) yo date...FS #7...GT: #11 - #19 Involve #54 areas...

Begins that of the Northern Blk Tortoise cardinal areas week...


S/D that of Tian Ji and Tian Liang stars shine today but in Opposite that of the Travels palace areas wherein the Void star is and connecting to health/safety areas and maybe to their associated of Elders areas as well...Elders always includes those in authority of various types, areas as well...

Was...

Added after eve news:

Also a day of NMS in the Career palace areas with other of Staff's and Peers in those to go with it has minor stars Pegusus and a date Obstructed Wen Qu aka Arts minister stars there...

That of another terrorist attempt in Brussels is within normal range of yesterdays pair as can easily apply over any 3 day period of daily types, and fit of others close to yesterday's. though the each date's unique is still the primary...

Was and including the previous mentioned of the Travels palace areas blending to it as well...


3/24 Metal/Venus day of the Geng Yang metal Dog aka VII (Wht) sh date...FT: FS #8...GT: #10 - #61 Involve #37 areas...

Correction 2nd hexagram had hit the wrong change line was 4th not 5th...In actions since most based from 1st hexagram not biggie...

However in Outcomes quite a difference and latter goes with the ZWDS better and assessment mainly just the norm of a political day carries plus and minus of that which has already been the tainted typical types of this year and not neccessarily politics of civility or caring and guarding the rights of the people, as it should be...

Basically of influences in the man's affairs side of it reveals the Inner truth regarding that of current leaderships globally...


That of the Tian Tong aka Waif star types, areas Obstructed by the date in that of Health's and Safeties palace areas internally connecting to the mo/yr Minors palace areas which likely involves some's Properties/Business areas also...

The above of the date applies to any's chart just of different palace areas in most cases, but can be some trikle down of the Country's or Govt's areas in any's as well...

In the already is that of the young jewish teen which fits but will be similar of others in other areas then, and that of pair name is also of a be careful or warnings type, and stars would beside other also additionally refer to natural phenomena and weathers spoken of in Eve Ntl news on prior date too...That as you have both firebonds to Inners Objects Blk 2nd Locals anywhere Rm star areas of the date, with B earth clashes star in given hours too...Physical Yel 5th Ks star areas, and that of weak Gt hider star areas it supports...  

Changes at in Red 4th Pw star areas of and bonding to that of groups at the chief ministers levels!...

May be some injurous or of confusions today within that of the Prosperity palace areas today and which takes in that of mo/yr Relationships palace areas as connected to Original of Career, etc palace areas too...In majors has that of a date empowered Wu Qu warrior or wealth cmdr star and that of a permanently Obstructed Tan Lang aka Greedy wolf, Opportunities star there also...

Rest in the simplest appears mainly of political and or social of such with their plus and minis sides as normal per the year, and the timed pair does covers most for today pretty well...


3/25 Earth/Saturn day of the Xin Yin metal Pig aka VIII (Wht) h date...FS #9...GT: #49 - #55 Involve #44 areas...


That of the Ntl weathers forecast for this date *sync's up* to that of this pair's trigram environments Outer influences of Inner...

Outer Dui Wests under changes to Zen Easts and Over Inner Li Souths...

Outer Gry 6th Skies, etc Rwa stars can clash Inner Locals anywhere Blk watery, etc Rc star areas...

So at times may apply and of also of other or all R star type areas then auto reflecting dangers or troubles in some too...

May take a total break away from this for awhile...


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New Moon and Lunar Month III

3/27 Moon day of the Gui Yin water Ox aka X (Blk) c date...FS #2...GT: #11 - #19 Involve #54 Areas...



Ok turns out again that is valid as the *All Countries pair*...

That for all countries more Eastward by 2 or more time zones than us, which is the great bulk but they will have the same Daystart pair for their NM only differences are it starts on day I (Grn) y and of FS #3 (Zen  and Changes) for their Mar 28th *gregorian calendar date*...


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Our and basically our hemisphere's Lunar Month Exact pair is : #24 - #19 Involve #2 Areas...Applies strongest to other countries in our hemisphere whose time the same as Ours...

Then in the general or just practical to most of them anyway, and of their GT Daystarts the very same as Our's, and then of that type for other countries more east of us the same pair in simul for the 28th and under Day y of those...




Consider the #19 second hexagrams in meanings as likely to be that of *Extending the Influences* of their first hexagrams in each case...


Exact NM starts late *will post their images later afternoon this date, and add numbers (may be the same?) for the Far Easts their's always in simul, but will be on calendar day of 28th there and of the Day I (Grn) y (Jia Tiger) instead...Posted!...

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[On China and FE's NM Exact aka *#7 - #2 Involve #24 Areas*, had put Mar 27th *at the top on their hexagram*, but will be Mar 28th there, though is the 27th here!...

Note their Involves of #24 Returns or Turning Points goes and fits within Our Exact pair for events and or mutual events also!]... 



Our ZWDS non perfect but a better start palace wise this time, but will still have the NMS, etc dates as Our lunar year chart doesn't alter, just the starting point within it each month...

Our lunar month, Year S/D palace of the Date is NMS with only the Travels Horse aka Pegusus and Wen Qu aka Arts, Intelligence, etc Stars there, it's trines are positive, but do have *the Belle fire star* in it's Opposite of the Travels palace areas, plus the Sun and a date enhanced Messenger Stars are there too as well...Other areas can have issues but those main are pretty fair for a lunar month start!...

That of it's Travels pulls into the NMS S/D so can be a few bumps, just remember what all the Travels palace takes in, including that of Internet pc, phones and machines communications, etc aside that to and from other countries in Our country's Govt and Biz relationships areas including com and documents areas also...

This S/D palace internally connects with Mo/Yr Staff's palace areas and onto Peer's palace areas also, while that of the Travels palace areas internally connects with Peer's palace areas onto that of Staff's palace areas...

In timing sounds like describing a visit or visits of State at Govt levels in the main of this lunar month, and then additional of maybe other types of similar ongoings too...

Then described as Returns in Our Exact NM pair for global in the Ntl too which is a main influence on down to individual levels usually in that of their environments too...Some of that may involve aside officials, dangers in that of roads and paths areas often likely in the nearby's of one's local environments can come up in it besides other too...

In the pre start were tons of different routine and non routine events involving that of Travels and Returns in or of them over the weekend itself from Ntl tops levels on down, shouldn't be any problem finding matches to this month...Then pay attention to what can attack the Physical's or line areas of interest and the R star connected dates of Our main active timed pairs during this period...

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Were other of environments jolts matches in eve ntl news and that of Returns a very environmental for natural phenomena cyclics areas aka storms etc too, especially of the Inner Zen trigram effects for the masses, etc...



Had made an error last month, *do use 12am DST clocktime as the Hr t daystart*, not 10pm, and then realize though we must use that as a reference (for other systems), the date may not fully transition to the next element date until the second half of Hr t aka 1am - 2am itself!...

Then sequentially the next of hr c starts at 2am-4am and so on.... 

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No worries though, all timed pairs used here were/are still correct, as the program use for those lists the lunar periods times in Standard time only, which is what the lunar pairs themselves here are always calculated from!...

If you wondered about the jolts the other day some to do with a nightclub, and then of other types and larger scales that in the Russian people's protest of specific leaders and life under it's leaderships, etc that was of the Global day start pair #21 - #51 Involve #39 Areas then...


Important note:

You may have to pull dailies this month and for awhile yourselves, you can refer back to the most recent prior when the GT pair was the same as above, then the next date's will have the pair for the next in sequence, just do sequentially and only the element dates you bump up will be different...In separate you can track the main active pairs of Solar and Lunar month plus that of the Lunar forecast year pair of Jan 27th for the most main relative those also...

May add a bit on the ZWDS side in few days but as is and daily trackings *it's mainly on you now!*...

That of Mar 24th has the pair for us tomorrow, and Mar 25th that of wednesday's, not as much as thought so will post sets of date pairs thursday on into the next week, and in spurts like that to cover for pairs anyway...


3/29 A Water/Mercury day of II/m FS #4 (Shun) and GT: *#49 - #55 Involve #44 Areas*:

So an m wood element aka Rabbit day again which is that of Officials, Biz owners and Dangers, etc aka Rm stars main to Our lunar year pair...

Then today's pair has that of a P star retreat on the rulers line with date's Km stars weakening and clashing those areas, plus we have an Gw hider star areas on the Yel 3rd line areas whose Bh star bearer doesn't support and of which it links to the Gry 4th Physical Bh star type areas also...

Match: That of vehicles and shots fired on DC capital grounds occured in hr cn, which temp countered the Date's clashed Pyo changes star in retreats, etc for that of homes, transports, etc on the rulers line enhancing things of those areas, while it clashed open for events involved in immediate then of Blk 6th resultant date fire bonded Rsh star areas for that of dangers, threats, etc then...

More interesting is main at the lunar year level for masses this date as Rm stars in it clash it's Physical of Blk 6th Kyo star type areas in that of today's events...Our Lunar year is in the January blog aka our NM 1/27/2017 Exact pair there...


Timed pairs for Thursday - Monday:

 3/30 Wood/Jup III/cn...[FS *#5*]...GT: #21 - #51 Involve #39 Areas...Today begins the Western Wht Tiger Cardinal areas week...


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3/31 Metal/Venus IV/e...FS #6...GT: #32 - #34 Involve #43 Areas...

Strong power mode in this as a Great Combo for it's Gry 3rd Physical Ryo metal star areas today!...

 That of the Atlanta I-85 overpass fire and collapse was a strong match *in yesterdays* and also very strong in that of our ZWDS lunar year match for that date as well...

Knew had to be other from the date pair then...

In the latter the S/D palace areas was *NMS with the Fire Star* and the Opposite in the Travels palace though mainly good it also *held the injurous Qing Yang star for the date*!...

Then the Fire Star (Source of issue) was in Trine with the Spinning Top confusions, etc star in that of Properties/Business which internally connected to Month's Travels and Year's Health/Safety areas...

Then it further Trined that of the Health/Safeties Palace for Obstructions at Month's level to the masses with a date obstructed Messenger star plus that of the Belle fire star there as well such all involved the Month's Relationships, Year's Peers and the overall of Staff's palace areas as well!...

Today S/D palace areas still NMS with the Void star there and the same connections as on previous dates of it here...
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4/1 Earth/Saturn V/w...FS #7...GT: #59 - #20 Involve #27 Areas...

4/2 Sun VI/wa...FS #8...GT: #39 - #8 Involve #54 Areas...

4/3  Moon VII/s...FS #9...GT: #23 - #35 Involve #2 Areas...

That of today's pair has s element date bonded Blk 2nd Locals anywhere Re fire stars and between weathers dangers, officials, and areas or things of raw power (trains, etc) a typical day for the disruptive in those and in Inner Quen (Kun) trigram environments take in that of the masses, large areas or spaces, nuturences, etc...

Main date changes:

[Trains and all large transports, homes, bldg's, anything of movements, travels, documents, communications and meetings are of the direct in that of today's Red *4th Chief ministers, decisions, and gateways areas in Psh  star type changes areas*, which themselves are within that of Gen trigram environments type areas for NE's or things of the tall, large or huge, stillness and other of and under changes itself...

Those further produce and involve that of Byo star type areas for events...

The latter in groups, healths, talks, winds, and destructives types of things taking in that of Li trigram type environments areas which include Govt's, Law enforcements, Mil, Electrical and Lightings, etc areas, and that of Fire or the Fiery in things]...

Then of Our lunar year in ZWDS by the Date the S/D palace areas holds that of the Spinning Top for chaos and confusions, hidden and open slanders, etc and at this month's level there today takes in that of Travels palace areas while at the year's level take in that of health/safety palace areas today, and of which both connect to that of the Elders palace areas in todays!...

Without over elaborating all of that of the S/D palace trines involves that of the Belle (fire), and Fire Stars today for the fiery in their areas as far as both natural and that within human affairs areas in events go...

Just a check to ensure that here at daily levels is yet accurate in all ways and vis today's news see that it is...



Chilled with blog on the basic's areas, but in results quite happy with it, and using it in the daily for various home stuff while also studying that of Visual basic which is more of a name than a basic but great for all the C types they have in languages, and in many aspects beyond just that of the home computer itself...

Updated Blog itself, you'll be able to directly create and use your own 3D objects in Direct3D of their basic, with it now as well, see blog below near end page bottom!...

That of the BB4W aka BBC Basic though is the best of any Original basics from the 80's era forward, and the only that's fully preserved, maintained and advanced in today's world with over 138 keywords, commands and more to it...

That of the BBC basic language is the simplest understandable language around *that young or old anyone can easily learn to use and program in*, making many worthwhile programs aka basic App's for their own uses, and it's quite enjoyable in doing that also...

Within it you could also make small or large interpretors vis hexadecimal in basic or of assembly language to insert into a microcontrollers static ram areas for lots of uses there as well...

In related like in that of the Arduino microcontroller boards and kits,in the U.K they have a smaller and educationally very flexible microcontroller experimentors kit called MicroBits (TM) which has many purposes to it, can be programmed vis usb cable or vis wi-fi and vis pc's, the iphone and other, thing that's interesting about that is some even play vis it's led matrix display that of the Old BBC Basic games on them no less!...

It's really quite a novelty in it's many uses (sensors and elementary robotics are good ones), but it's also amazing that their still finding other uses for that of the old BBC Basic games even and such in it as well!...

 

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4/4 Fire/Mars day of VIII/yo...FS #1...GT: #11 - #5 Involve #54 Areas...

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The new Solar month of the Jia wood (I) Grn Dragon and Global Feng Shui month shifts to FS #6 influences *in begins this date*, and this round that of the GT above applies to All Countries for that as well!...


4/5 Water/Mercury day of IX/sh...FS #2...GT: #10 - #58 Involve #37 Areas warnings...

4/6 Wood/Jupiter day of X/h...FS *#3*...GT: #49 - #31 Involve #44 Areas...

Begins the week of the Southern Red Phoenix cardinal areas...


4/7 Metal/Venus of I/t...FS #4...GT: #21 - #38 Involve #39 Areas...






Just Blog:

A surprise for the Old Basic language lovers of the 70's through early 90's, there's a revolution as they say going on and it's called *BBC (C) Basic* by some, and LBB aka Liberty Basic Booster (C) by others...

If interested would not download the LBB unless you are an actual registered Liberty basic user, and it's an older 3.0 version anyway, if don't have Liberty Basic you can download a trial version from and of the BBC Basic at it's site, and if like it you can always get , buy the latest version of it which looks to be 6.02 later at their site...

*It's much more powerful than you could imagine*, so you can look those up and explore that for yourself...

It will run on nearly any windows machine from Win 95 to Win 10 and it's home site shows certified as Windows safe to boot...

If you liked Liberty Basic (C) as did many schools, that's good enough in that, but in LLB and BBC basics you can directly program and call in the Assembly language within it too, and or create standalone .exe files also of those or your basic programs as well, and just as Liberty Basic (C) you can use that of many Windows API programs within it too...
 
You can make nearly any app you can think of including 3D programming using DirectX version 8.0 or higher for games, I/O and USB port and Com [also ARRL (c) test projects], microcontroller interface, cookbook and recipe programs, inventory programs, electronics, eng, and any sciences type programs of all types and much more as well...

It can directly translate and run a pretty good number of the Liberty Basic programs also, not to mention you can easily use most of your older 8 or 16 bit machines Basic programs with none to only slight instruction or keyword changes in some instances...

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With this Gem you'll have the original and easily human understandable of the Basic language and it's commands themselves with the full power to create just about any app you can think up...Personal for yourself or others...

Most should find it easier than some other languages, and yet quite useful to them even those who are already skilled in some such as C++, Python, etc would likely have some fun and uses there too...

Are BBC Basic versions for other OS's like Mac 10.6 and above, and Linux, etc, should be very similar, but know nothing about those, so you'd have to check and enquire on them yourselves for specifics...


Just recently started using it on windows, and it does what it says, so already finding it to be a total delight, easy to work with, and very well supported in doc's, tut's and most every way!...


Further Review:

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In using BBC basic and begins think for most beginners or old timers of pasts basics, *it's best just to confine initial uses or projects to it's basic language itself*, as one can make pretty versatile and powerful programs suitable for many uses that are quite fast from BBC's basic alone...

On assembly language begins which isn't needed for purely basic programs, stick initially with that just to enhance speed in some routines or displays alone is best, unless you already have a very good understanding of object oriented graphics programming to use it's 3D functions...A background in Liberty Basic would also be helpful there as well...

They do include an OpenGL example, and then another Direct3D example called Pyramid which can serve as good examples to learn some from that of their program listings...Though those don't define the parameters used in any meaningful ways, and they don't provide lessons or tutorials on those subjects, so it appears you'd have to acquire that from books or courses to really use the 3D drawings and programmings aspect sides of the BBC basic...

Do think they should provide good tutorials on those subjects, and not just assume that a beginner is already familiar with those areas, especially since they push it as good for beginners in the first place...

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Would and will be totally great when they eventually add other new basic commands that create that of 3D Objects, Worlds and Environments as well, can be done similar to what was done in the Dark or Blitz basics programs which allowed users to create their own worlds, terrains, objetc, textures, shadings, etc...As is appears to be a pretty daunting task and learning curve for a user to use those OpenGL and Direct3D modules???...

Add:

There is already something along those lines *that may be enough to start some off in 3D programmings with BBC Basic*:

If you have windows 8.1 up or Win 10 then you may already be able to use the D3D module aka App within the full aka paid for BBC basic aka BB4W version  the tutorials for that are at:

https://bb4w.wikispaces.com/Direct3D+11+Tutorials


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Still personally do think it's enough already in that it's basic is quite fast, versatile, and importantly smooth and non buggy as well as powerful...Then in that allowing you to control windows and the pc from within your own programs in applications you make, which makes it a very good choice of a basic language itself to meet most home users programmings needs...

When refer to Basic it's the main of original 8 and 16 bit types plus the more windows modernized of Liberty basic that refer to and of it's same and similar commands that think a beginner should stick to when initially learning the BBC basic...

That as jumping into creating the windows types of dialouge boxes and controls with it appears quite formidable and very detailed...Not enough examples or so easy to program them, in opinion think beginners and *maybe most are better off with Liberty basic itself for those features*...

[Made a correction to all that two paras below this]...

Was able to whittle down their DLGDEMO example for that to the bare essence of just a textbox within a dialouge box, but for beginners they need to define all the windows terms and parameters which go with them or point them to a reference or link which does!...

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[Ok looked further into some of that regarding using actual windows (tm) and the various of controls aka devices such as those menus, dialouge boxes and does require a lot of reading and thought on one's part in begins:

There that of BBC Basic uses commands *that intercept the running Windows Manager aka (WM) itself*, and it's through those commands in which you can add that of the windows controls mentioned and more into your own program's windows areas...

Most can be found within the included BBC Basic's Help manual and in on the SYS, and VDU commands areas, and then in same a document with a full intro into Accessing The Windows (TM) API commands themselves...Also a section on Star (asterisk) commands used for that as well...

Fortunately they have example programs you can load in for most of that in both a General and then a *Windows* folder within the Examples areas  as working program types where you can study the codings for all those commands and the specific you would need at given times...

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It's much easier than had first thought on learning how to program those windows controls in:

When originally had looked at the Example programs code alone, there were no comments explaining the what, how and why, so it looked a bit formidable...

However if while looking at those code examples you then bring up the Help topics from the IDE, and search for the item of interest aka the name of the code exampe your looking at, and let's say that was *menus*, it brings up a list, and selecting that of *adding a menu bar* from it, shows the very same code that's in the example but line by line and step by step fully defines what it's about and exactly how to use it in your programs!...

You can do the same for any of the windows controls commands, and it's all quite easy and fast to learn that way!...

Your in complete control and can set their sizes, configure their specifics, and place them anywhere in the window or windows that you want them to be used from...



Then of just it's basic alone you can still make from the small to the quite huge of great programs using it of which those too can be saved as either basic or exe files types...Those saved as basic will need to be re-loaded into the BBC Basic Editor to be run again, whereas those saved as exe files will run standalone...


As an idea of speed or power one example of the windows type when ran has 5 different windows open all at the same time, with all running moving independent activities on their displays...

Overall it's one great product for home pc app uses, are even versions for android as well but unfamiliar with and prefer for pc and maybe later for mac use myself!...


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Do see Liberty Basic as the easier to learn most especially in the GUI areas of defining and using it's various windows types and the multiple controls to also be used with them, and it being a known reliable makes it a very good choice for one's basic programmings...

However if you want the power of the assembly language for much greater speed and other finer and great capabilities, than the BBC Basic makes for an excellent choice there...Near if not impossible to beat in terms of capability price wise...

Also a demo version with no time limits for windows is free to start with, from what had seen site wise also...


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[Again all this is for those *who like the simplified and humanly direct and easy to understand of the Basic language itself* to learn and use as a beginner or to highly improve older programs you may have written in basic years back also]...

I do use C++ as well, but in home uses prefer that of a Basic for the ease of a self contained language with everything needed already within it to quicky write most programs I'd need to use, and where that of C++ can get to be pretty tedious when it comes to that of special windows displays that one might want, etc...

Also if I have a Basic with it's own assembler such as BBC's and want to use highly defined graphics in animations at great speeds, then would be already set for that without the need for additional languages...

Wouldn't need an additional language such as C to optimize the Assembly myself as would be using the simpler of the old billboards and various neat display screen wipes, plus the sprite erase draw animation methods of the old days, similar to the used in the old Skyfox and other games of then...

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Those too can be used for other things and are not just strictly for games themselves...

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Once they beef up the BBC Basic with other additional new basic commands for that of their OpenGL and DirectX3D modules then would dig into that side of it more then...

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That might not be their plan though and it appears presently left to you to come up with your own 3D modelings of which within their Basic, they have a number of functions/commands with which you are to implement your models into it, though a very detailed solid example showing that done step by step is needed?!...

However this might be enough *for some experienced* if you have Windows 8.1 up or Win 10, then you may already be able to use the D3D module aka App within the full aka paid for BBC basic aka BB4W 6.02 version  the tutorials for that are at:

https://bb4w.wikispaces.com/Direct3D+11+Tutorials



In scouring of the net for helpful D3D articles or lessons for beginner's aides:

[DirectX Tutorial.com]

Excellent!...


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This site's tut's can be very helpful to a good initial understanding of the basic Windows (TM) Manager and Api's, and *in using Direct3D in your BB4W aka BBC Basic versions 6.0 and up*!...

Use Visual Basic although site says C++ noticed the very first code example had a studio.h header which is used in C only, not C++!...

You can change CodeBlocks to C language when choose Console mode but on first program at that site you'll get a singular build warning, *though it will compile and run it ok*...You can try for the others may work, but is probably best to use the Visual Basic which comes with the SDL as the site shows ...

That within the BBC basic's commands or their structures for D3D use, appear quite similar so this should be of great aide to you there!...

Then in the current 6.02 version of BBC basic they have both D3D8 (DirectX8) and D3D9 (DirectX9)  versions in their Libs Library on your pc, so your all set there...

Just choose the DirectX 9 series in the lessons, and your off...


If you want more info on windows programming though old all rate this the best book reference:

Charles Petzold

http://www.amazon.co.uk/Programming-Windows-5th-Book-Package/dp/157231995X/ref=sr_1_1?s=books&ie=UTF8&qid=1296038702&sr=1-1




Those are the more fun sides but normally in the more serious had always used that of Basic's for mainly that of electronics programs of various types and for control in interfacing to microcontrollers, etc things of that nature...

Beyond what mentioned in starts you could make any type of programs that involve uses of various types of charts in their displays, even that simular to the chinese arts programs I use, that of various databases as in phone lists or of an inventory types and/or of customers lookup and print types for one's small business, etc, then is an example of a spreadsheet type that you could further improve upon and add your own formulas for things which need to be calculated or kept track of in that of experimentals areas too as well as a calendar type as well...Your own banner or decals drawings programs, etc as was done in the older basics...Various maths programs in today's great precision...

The list of things or applications you could create your own programs for, is near endless!...


In basic it's *very easy* to write your own programs to do exactly what you want and have total control in those types of projects...Then there's a lot you can do to automate other of your pc's app's and in various files operations using both basic and windows dos command prompt program with it as well...

So it's pretty neat to have *just one simple language* to handle the many different app's that a home user uses and creates on their own pc...

Not saying that's the best, but *all is self contained and very convienent* for a home user in that of home pc app's, uses which can in fun sides include their making many different types of games of both the 2 and 3 D types too...

Then the fact that BBC Basic will work on so many different systems makes it useful in that dept as well...It's definitely a system which needs to be preserved, and in which you can bet will quite likely be even further 3D enhancements too!...



Apr 2nd add:

For those who may have looked at some of the older original BBC basic machines and programs on youtube, don't be thrown off into thinking it just applies of ancient days by gone of machines, check these two out for a much better perspective of using it in and on Windows (TM) these days!...

Pay attention to the Unnamed Shooter game the very first one, *in it's speed*!...

https://www.youtube.com/watch?v=TPAGpqdfINo

Much better:

https://www.youtube.com/watch?v=WrOwZhzpNuk




All in this link of old but still popular game types, that are just excellent when ran in BBC Basic more so than they originally were on the older machines then in most every case as well!...

A number of them contained what were and are the basics physics in underlying principles of that still used in today's 3D games, etc also...

That's mentioned in this guy's link and note the only 32K in size feature for the machines and their games then!...

https://www.youtube.com/watch?v=Q8VQIT-0_YA


This running under DOSBox for movie is on one of the more top level machines of old then similar to the Amiga, and it's games:

https://www.youtube.com/watch?v=fevJ6jzgvGs

In the early days some of those actually used the 6502 microprocessor which most know were used in many of the 8 bit machines we in the US most all used back then as well...

BB4W is very versatile has around 138 keyword, commands, etc for that of the Basic alone all in it's included Help manual, and separate chapter of all the same in info's needed for their built in assembler, in those are many easy to understand coding examples and then further of codings in the included Tutorials chapters as well...

On using the assembler you'll have to read some of the other links written by the developer on the net, but with that you should be good to go there...



Ok a couple of important points in considerations of learning to program and of *games* using BBC's Basic for that:

1. Opening and using their Tutorials files within BBC Basic's IDE will teach you it's Basic, and then specifically of the three Tut's listed as *User Defined* of Routines, Functions, and Char's will very rapidly teach you how to program a complete game for yourself!...

It's just of one game type, *but* after programming it in and learning from it's code blocks (structure), you'll be able to further create countless other games yourself just from kowing/understand that one basic game structure and the flow of operations (procedures) within it!...

It uses a quite similar to the old Space Invader's aka Galaxian arcade game type as the main programming/teaching example, and in the overall the code or number of lines this program consists of is quite small aka nothing long or tedious to it, and in a matter of minutes only, you can copy and paste all it's individual code segments into your editor, and run it!...

*You'll find it very, very easy to fully understand it's entire operation* as a first game type, *from the relatively small amount of and program code that's used to create/run the game itself*...That being what makes it such an excellent example to learn from...

Literally it's one of the smaller and most efficient for any wanting to learn how to program a basic game in example form that have ever seen!...

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*Anyone even a young child can do this*...


Learn just that one example and you are definitely on your way in creating variations of and in your very own of good and even high quality games, and that same example of it's structures type can be further used in most other languages as well!...

Vis BBC Basic's site links you can learn how to program other types of games as well, plus any you learn or create in BBC Basic you could further modify as neccessary to run in Visual Basics as well...

It's very basic, straight forward and simple Character designer as that is used in almost every other language as well, and while only an 8 by 8 matrix, you can further extend it to 16 by 16, 32 by 32 or any amount you desire to create bigger or special game characters (sprites) as you may need in other games programs you create...

It was used in the example game in a direct animation form at very good speed also, but as you learn you can use the same in page (screen) flippings for more complex but still easy and even faster (since it's like sight of hand) in your animations types as well...

You would later also have the options of adding assembly language routines to speed some operations such as char or screen wipes, or othe calculative and or bit operations too, and as in most basics or languages you can use that of gif's, bmp's, jpeg's and even movies files for more enhanced displays or operations as well...

In other than games app's also...

At any rate that's quite a bit of power for you at the home user level, to easily enjoy and create most any app you'd want or need *on the pc* and or some other devices in the higher speeds, etc of today's world...



2. [Only hangup can see is that the BBC Basic developers for beginners, really need to show within their Help and Tut's files an example using an original 3D object file(s), the step by step implemetation of it into a program using their OpenGL and Direct3D functions libraries!...


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Actually they did very frugally and in the nearly hidden minus the step by step explanations: 

See the Update near end of this blog, and you will be able to create your own 3D program types as well]...

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Still with or without the 3D those links tell you that you can make some pretty fun and great games just from it alone, and that should further tell you, *that you can make excellent home user applications of near any type with just BBC Basic itself*!...

Then the use of an actual and real of original basic language will in the convienent and much easier allow you to create or construct many different types of home user app's on your pc versus most other languages, however in that nothing stops you from calling the exe routines (small programs) of another language such as c, c++ or any other of Windows DOS such as by shell the Command prompt for files and other operations, etc into your basic program itself to perform some given or even cumbersome task for your program there as well...

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Most children as well would find it very easy to learn and understand that of a basic's commands and have fun in making their own programs too...

They're free demo unlimited time version is only 32K program memory, but will allow use of many of the examples and some explorations of the language for one to get their feet initially wet in, and aide any in making a decision of whether to purchase the full BBW4 aka BBC Basic for windows itself...

The latter enables you to program within an environment of up to 512 megabytes which is super huge for that of basic programs, and more than most any basic program app itself would ever need, so you won't have to worry about that of having program space there!... 

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Until if ever you dive into the world of today's high powered professional games and applications that of the BBC Basic aka BB4W can service most of any's programmings needs in that of their own PC app's, and you can step that up further in uses by using such as Run Basic (c) from the maker of Liberty Basic for that of various Web page app's and personal servers for those from your own pc itself too...


On the latter for that side though most likely won't go the commercial world route I use both that of PureBasic (c) and the in the recent started learning, using the universally adaptable and powerful of *Microsoft's (TM) Visual Basic* itself...

On it's VB you can at no cost get their Community versions of those for your programmings tasks and needs as well, but in initial since the purposes and applications of it are so vast, you will need additional books on Visual Basic itself, to make any meaningful headway in learning and using it!...

While find that of the BBC Basic an advantage as all the info you need to get up and flying and make perfectly good quality pc app's comes all as one package *within it* and need no other books, just as the PureBasic does also, and there's so much of all the other languages you can vis call's etc incorporate within your BBC Basic programs, *which makes it really home user friendly*!...Then their's the additional power of using the assembly language *through it's own assembler as well*!...

A lot of difference between that of home user, even school's app's and the needs versus that of the commercial and professional world's and global communications, etc $ applications areas, and as can see have the latter covered if and when need as well...


Altered, corrected some previous here due to the good news of the following:

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Update: There is some light at the end of the tunnel afterall:

After tons of search found in their links they do have *one actual in text complete example* of how to create those Objects for use in D3D of BBC Basic:

File and program is called lighting as that's what's drawn in 3D, but it completely lists all the code to create that object from which you can then create others!...

Studying the Tut's they refer to first will be helpful and then study the lighting example code...

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Takes bit of work to it, but you'll be able to create your own 3D programs in BBC Basic from that !... 

Text and it's program file is in the same area as where you purchase the BBC Basic itself, and of it's links section there, choose the one *that say's examples* as those are additional to that which comes with the basic product itself...

The example called *Lighting* is a 3D program type with *a full text listing* for creating the Object and all needed to run it!...Text listing the left file and the right is it in .exe form...

That text file of the Lighting program is what you need, and your set for basic 3D programming and programs then...


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[The Object itself is contained at the end of the listing within the *Data* files!]...




Beginner's cautions:

Now just because you'll have that 3D option, make sure you fully understand that of the D3D from that in the Help manual and of their wiki site with 7 tutorials on the same...Those in turn refer you to MSDN (c) site for even greater details on the same...

Don't mess with it, until you also understand writing programs in it's basic as well...

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*This is a very powerful type of basic*, that goes beyond just the old commands themselves, and are a few new ones to be learned also, and more than that is in a number of examples where they use .DLL files to further enhance the basic as well!...

So learn to just use and stick with the basic itself minus those with .DLL files in their begins, and then when your more proficient of study and programming in the easy of basic, then you can study the example programs *that start with Install Blank.DLL*...

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You can obviously run them right away, just don't modify any of those or use in your own programs until you understand their commands and code as well!...

That as you'll see a lot of new commands that are specific to the given DLL file itself, and you'll need to carefully study those or ask questions in their discussion groups, until your sure you understand the code for those before using them separately in your own programs...

Do that and all will go well...



As per update above are no disappointments as far as the basic itself and it's assembler goes, and now with the D3D portion solved (that too) so will be extremely useful in all those app's...


One can also pursue with visual basic in C++ for that of 3D programmings as and are plenty of reference books plus net videos for that...

The DirectX site mentioned prior is good in that and recommended by many, despite the studio.h of c in first example, then these are ranked by others as very good references also...

http://www.toymaker.info/

https://www.gamedev.net/

Close out on this for now...


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Enjoy...



Mjedi